(XDK1/360) Add Tyrquake
Merge pull request #5 from garbear/win32-cxx

Win32 compiler flags
libretro-build-android.sh now depends on libretro-fetch.sh +
standardize libretro-build and libretro-build-android.sh
Have PS3 build script depend on libretro-fetch.sh as well
PS3, Wii and Gamecube all use libretro-build-common-console.sh now -
cut down on script code duplication
Update iOS script
Add VBA and FCEU to iOS script
iOS script - compiles all Mednafen cores now (except for SNES)
Fixup libretro-build.sh
Merge branch 'master' of https://github.com/libretro/libretro-super

Conflicts:
	libretro-build.sh
Only fetch mednafen repo once - useless to make a copy for every
core
Xbox 1/360 now use one shared libretro-build-common-xdk script
Recommit libretro-build-common-console.sh
Add additional targets to libretro-build-common-console.sh
(XDK1) Compiles FBA cores now
Have iOS script reuse build-common-console.sh
Add PCSX ReARMed function to libretro-build-common-console.sh
Clean up iOS script somewhat
Pass WRITERIGHTS=1 to libretro-fetch.sh to get repo copies that
can be used for committers
Fix common_console - Mednafen GBA