mmergee
wider enemy spawn range, changed enemy material, enemies just stop when hit, enemies destroyed when they hit ground.
Merge branch 'master' of https://github.com/Hemaolle/expa-casual-gamejam-2013

Conflicts:
	The Game/Assembly-CSharp.pidb
	The Game/Assets/Prefabs/Enemy.prefab
	The Game/Assets/Scripts/EnemyController.cs