FIX: Consistenly look for fonts in special//home, then special://xbmc
fix #3166: use URIUtils::AddFileToFolder
Settings: remove unused setting
ffmpeg: add swr_set_compensation to interface
ActiveAE: use swr_set_compensation for changing resample ratio
set focus to the first non-disabled control
disable spin controls with only one entry
[cosmetic] rename non-member var
[Fix][StringUtils] Prevent infinite loop or crash.

Example:

  std::string rep = "1";
  StringUtils::Replace(rep,"",""); //infinite loop
  StringUtils::Replace(rep,"","1"); //crash std::bad_alloc
Merge pull request #3255 from ace20022/fix_replace

[Fix][StringUtils] Prevent infinite loop or crash.
Merge pull request #3240 from FernetMenta/aefixes

ActiveAE: fix setting resample ratio
Remove duplicated includes
paplayer: fix flac 7 and 8 channels
[externalffmpeg/osx/ios] - fix compile after 429ce9bc69cdee21d3f3be23c1f7147f25b42db6
ActiveAE: fix hang if stream provided data which was no multiple of framesize
ActiveAE: fix remap for channels greater 8
jsonrpc: fix Playlist.Add/Insert not working with "directory" (fixes #14578)
jsonrpc: cosmetics in JSON schema
[GLES] speed up blending

(texture * color) costs us an extra operation on Mali when sent as varying.
Instead, since textures use the same color for the entire render, send it as
a uniform instead.

This does not apply to fonts, since the font and its shadow are rendered
together, and may not share a color (tested and looks bad).

This increases fps anywhere heavy blending is done.
[GLSL] cut diffuse+blend render time by 1/3

Mainly seen when we're fading in/out.

Mali likes this ordering better for some reason, ops go from 3 to 2 (according
to their profiler). Verified with PVR's compiler that there is no change, it's
2 there either way.