Fixes target names not being updated on change, reduces some duplicated code
Artificers can no longer build on shuttles
Changelog for anomalie events!
Made blob spores a bit more useful! On death they will release a spore cloud which will slightly (0.5 per tick) damage people and cloud your vision until the effect wears off.
There are now "R" and L" letters on the zone select icon to indicate which is your left leg/arm and which is your right leg/arm. This was applied to all screen huds.
Merge pull request #1459 from Cheridan/Changelog

Changelog for anomaly events!
Modified real name update check slightly
Merge branch 'master' of https://github.com/Giacomand/-tg-station into nobreathe

Conflicts:
	code/game/objects/effects/effect_system.dm - Resolved.
Merge pull request #1452 from Jordie0608/SpriteFixes

Update APC repair sprites
MMI's no longer magically transmute alien brains into normal brains. Cleaned up the code a bit.
Fixed cleaver sprites being in the wrong hand.
Fixed constructs being damaged to negative health & added ectoplasm spawning to Die()
Swapped extinguishers back to their default value. We'll see how it plays out.
Merge pull request #1469 from Ergovisavi/ergo_mobs_on_fire

Mobs on fire: The return: The reckoning
Changelog update for the mobs on fire system
Merge remote-tracking branch 'remotes/upstream/master' into ergo_mobs_on_fire

Conflicts:
	html/changelog.html
Solved merge issues in the changelog
Merge pull request #1470 from Ergovisavi/ergo_mobs_on_fire

Changelog update for the mobs on fire system
Merge pull request #1389 from KazeEspada/computers

Cleans up computer code severely.
Merge pull request #1405 from Incoming5643/toyAI

Adds a toy AI to the arcade machine prize list