Added pipe
Added top to btm pipe
Replace spirites for character
Add new sprites images for character
Reload spire (and also rewrite new objects)
Add door image
Add Ladder image
Add spr_evil_knight
Add spr_ghost_knight
Update sprite images for knight
Update sprites for monsters
Fixed platform + carriable behaviors
Added gear prototype
Replace tile map with castle-themed styles
Replace evil knight sprite
Add greendish castle wall backgroud to room
Some testing
Correctly added new files
Merge branch 'mark/replace_assets' into release_0.2
Merge and resolve conflicts with Trungpede