fix ignored "on" field in light nodes
started follower corrections
Merge branch 'master' of https://github.com/x3dom/x3dom
fix showAll for positive axes
add showAll test file
added all tests to index.html list for better testing
yet another minor show all fix
fixed buggy navigation when camera under transform
removed code redundancies
removed externally not usable accessor
added runtime method to trigger redraw
Update Utils.js

If there is an empty ImageTexture node (its url is empty) in x3d world, doc.downloadCount never decreases to zero in Firefox (image.onload() and/or image.onerror() does not get called). This means that progressDiv is still visible. Fix for this is obvious -- doc.downloadCount is not increased in x3dom.Utils.createTexture2D() if url is empty and texture is immediately returned instead. Solution tested in x3dom 1.5.1 only.
removed special code for preventing 'texture not complete' warning as this breaks rendering on certain platforms (at least some OSX)
Merge pull request #224 from stepasite/patch-1

Update Utils.js
initial check-in of AR with WebRTC
fixed Viewfrustum (matrices were transposed) and projection matrix of AR demo
cleanup of AR test
added AR example
local texture
Internal centerOfRotation for Viewfrustum and reactivated 1-pixel intermediate textures