more distinguished terrain generation
update to boskee, better unique terrain biomes
removed server.py
Screencap key config in globals, controller
desert terrain fix
PRIMITIVE BIOME CHANGER. see discrip.

i have a counter hooked in the the north/south keys.  i dont know how to
make it take in to account  "constant" keypress.  when the counter hits
a global define (currently 128) the biome randomly changes.  Needs help,
please add in if you can :D
removed debug print for north counter
Merge https://github.com/boskee/Minecraft
Merge https://github.com/boskee/Minecraft
emerald,ruby,sapphire hoes, fixed bred generation
Merge https://github.com/boskee/Minecraft
runw.bat addition (water seed)
biome commands for testing.
re-sync
self-changing biomes after a distance
Merge branch 'master' of git://github.com/ronmurphy/Minecraft