First step towards better drawing of static objects (trees)
Including texture transparancey
Added getters for the static object list
Draws lots of stuff without slowdown.
Merge branch 'master' of github.com:Epipolarna/ExtrapolateAndConquer into improvedTreePlacementAndDrawing
Minor bug in rendering uneven divisibles of maxInstanceObjects fixed
Now working bushes, with alpha
Merge branch 'master' of github.com:Epipolarna/ExtrapolateAndConquer into improvedTreePlacementAndDrawing

Conflicts:
	Graphics/Renderer.cpp
	Graphics/Renderer.hpp
Merge branch 'improvedTreePlacementAndDrawing'