Fixed colored armor not working at all in loadouts
Fixed anvil names not being saved to loadout.

I also fixed "lore" too, but I do not know what it is.
Fixes gh-594 - blockheads:off now results in a colored helmet
Prevent players from smuggling items into warzones with ender chests.

This is mainly for servers such as the Warhub, where most players can make
their own warzones. Inexperienced zone makers may place ender chests in
zones which makes their zone susceptible to smuggling items.

This may also apply for zones which would like to use ender chests for
aesthetics.

Hopefully this change shouldn't be a problem. I cannot think of any way
that an ender chest would be used inside of a warzone.
Fixes gh-608 - loadout "first" will be given on join and each battle after

When a player joins a warzone for the first time, they will be given a
loadout called "first" instead of the default loadout. After they have died
once, they will receive the default loadout. Players will also be assigned
the "first" loadout every battle if they are on the default loadout when
the battle ends.

I do not know how servers will deal with players who might constantly leave
and rejoin the zone in order to get the loadout back. This could be fixed
with a war change if it becomes necessary (maybe remember the player until
the battle ends). But, as always, if a server does not want to have a
"first" loadout in a warzone, they do not have to create one.
Added new classes to manage loadouts instead of the hashmap method.
Add new loadout class support to the existing loadout subsystem.
Add support for new loadout system to base classes and configuration
subsystem.
Update bukkit version to 1.5.1-R0.2-SNAPSHOT.

This is for the new scoreboard API in the recent builds.
Add scoreboard features and configuration options.

With the new warzone configuration property "scoreboard", zone makers can
set the type of scoreboard to be used. This may be "none", "points", or
"lifepool". If the scoreboard type is not "none", then a scoreboard will
be shown on the right side of the screen in the warzone. The shown
scoreboard will display the configured option.
Merge 1.8 Preview with @cmastudios zone-permissions