Initial directory structure.
initial commit
added a doxygen file for vvosc- ill be updating the actual documentation over the next couple of days :: now that i can link VVOSC and VVMIDI against classes in VVBasics, i re-factored a bunch of stuff to use the shared classes :: misc cleanup
some fixes to get the iphone sdk compiling again
project now uses the iphone 3.0 sdk
adding documentation to VVBasics
set up FFGL framework and test app targets
slight project mod
VVThreadLoop documentation
moved some of the OSC stuff around so the constants are visible to doxygen
Add FreeFrame.h and FFGL.h. Small deviation from standard FreeFrame.h to compile plain C without C++.
Add FreeFrame.h and FFGL.h in project.
Somehow duplicated VVFFGL.h in project. Fixing that.
slight tweaks so VVOSC will actually compile iPhone apps- apparently, i had to build an SDK around VVBasics, too...
misc cleanup :: the project should now compile in 64-bit mode, so it should work with snow leopard
small change to the install script so it works properly under snow leopard
added standard & locked methods for filtering an array with a predicate and returning all values from a dictionary
fixed a bug with VVMIDI
fixed a bug with VVMIDINode
cleanup