Sunday, feb 10th
The first part of the active shooter scenario, sunday Feb 10th
made the front door be an inactive prop at first
some cleanup. added endGame trigger.
Revert "Clean up"

This reverts commit 79c35ba5045926868e0406b03649d5b3749cef69.
Sunday, feb 10th
The first part of the active shooter scenario, sunday Feb 10th
made the front door be an inactive prop at first
some cleanup. added endGame trigger.
Various changes, lightswitches, open/closed doors, basic level 2 outline
Merge branch 'master' of https://github.com/rcatlin/Emergency-Response
Do something when all the images are loaded (this might be easier with jQuery, but I do not know jQuery as well as plain JavaScript).
This seems like it should work, but instead it just goes back to the main menu for a while
A spinner now appears, though it is in the corner
Now the spinner appears over the overlay (also in black for better contrast)
Merge branch 'johns-misc-items-addition' of github.com:rcatlin/Emergency-Response into johns-misc-items-addition
Remove some of the empty off-screen space around the game
quick changes made on monday Feb 11th
Now large clickables will not affect scrolling
Now the overlay does not have a border that will make the page bigger