antialiasing working just one pipe
added jitter in raycasting and octree
ray casting sphere improved and savePicture implemented
added window class
tunning
resize pbo in frameDraw
throw exception when error in cache and allow read big octree files with a limit memory machine
fixing bug, created stream in lazy mode
cube cache GPU automatic size
fixed some bugs
fix some bugs
initialization pixel buffer in render
adding timestamps in render operations
more statistis
new interaction to show statistics and try to draw a cube
add draw axis
tonteria
fixed bug black tiles