push new branch to git
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Pull master
Merge branch 'master' into sangraama-static-server-clone
Merge branch 'master' into sangraama-static-server-clone
Added subscribe to new server - not err free
Added map API, map editor

Added API for load static game objects into sangraama game engine.
Use tile editor as external tool to create maps for game. This will give
an API for use any kind of map editor integration.
Merge branch 'master' of https://github.com/Sangraama/sangraama-server
Connecting between servers handled by client success
Fixed merge conflicts
Fixed merge conflicts
Revert "Connecting between servers handled by client success"

This reverts commit 8001cc9c5e6f98b882794f354c5dd856ce5a703a.
Fixed issues after revert
Created class hierachy for Player

Created a class called 'AbsPlayer' which is responsible for the data connection with client and send updates to the client basically.
By extending AbsPlayer abstract class, created a class called 'Player'. That have body definition, handling user events, getting AOI etc.
So developers have to extend this class and define obj body and behavior.
Other than that 'DummyPlayer' class extend 'AbsPlayer' and provide basic sending updates to the client. This class doesn't have body and can't handle
user events for the security purpose.
fixed issue with not moving next server 1 ws setup