Re-added missing security rig sprite, and emergency response team hardsuit sprites.
Merge pull request #2110 from SueTheCake/master

Bugfix: Missing Security and ERT rigs.
Fixes cyborg HUDs security and medical HUDs

The images now go away when the module isn't active
Fixes cyborg display when items are disabled due to power.

Previously the hud would not be updated when power drops below 100 and items are disabled.
runtime fix. the original code here was intended to make projectiles work with autopsy, but instead it just caused runtimes and made some mobs invulnerable

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2116 from caelaislinn/master

quick runtime fix
Merge pull request #2114 from GauHelldragon/master

Robot HUD fixes
changes:

*ZAS once again, with napalm-grenade fix (foam-based 'crutch')
*jedi's
ERT FTW
Merge branch 'master' of https://github.com/Baystation12/Baystation12.git
Merge remote-tracking branch 'upstream/master'

Conflicts:
	icons/mob/suit.dmi