New Knife mechanics, functions, and bug fixes. (1.4.2-D1)

Added new knife pickup mechanics (Still Buggy!)
Remove pre-spawned weapons from custom maps. Fixes MASH-22
Added trigger_radius_use function (WIP)
Give credit where credit is due
Bugfixes for Knife Pickup (1.4.2-D2)

Bugfixes for Knife Pickup
Implement Rcon for admins. Because of limitations, throwing knives are now classified as
special grenades, and you must use the special grenade key to use them.
Take Precautions to ensure that knife still exists (1.4.2-D3)
Fix exploit in menu responses (1.4.2-D4)

By using the /openscriptmenu command, players can emulate
scriptmenuresponses in-game. This allows access to developer/admin tools
which should be unavailable to them.
Localisation update for Throwing Knife Changes (1.4.2-D5)
Throwing knife, and trigger_radius_use bug fixes (1.4.2-D6)
Version 1.4.2
Implement 1v1 Gamemode (1.5-B1)
Code Cleanup. Fix throwing knife animations. (1.5-D1)
Remove Sound Files from GIT. (1.5-B2)
Add menu music (1.5-D3)

Fixed Invisibility issue (Bleeding)
Fixes MASH-41
Added sound files (1.5-B3)

Code Cleanup, further fixes for MASH-41 , Update
version to 1.5-B3 for third Beta.
Actually check if gamemode is 1v1 (1.5-D4)

Actually check if gamemode is 1v1, not what it will be.
Various Bugfixes. (1.5-D5)

Fixes MASH-10, MASH-38. Improves MASH-36, MASH-35 and MASH-44. Change
localisation of M*A*S*H level up script.
Version 1.5 Beta 4 (1.5-B4)
Rcon Menu Fixes (1.5-D6)

Fixes MASH-39
Version 1.5
Version 1.5.1

Balance Knifers in GvK gamemode. Menu Localisation.
Classify throwing knives as special grenades (1.5.2-D1)

Classify throwing knives as special grenades when giving default loadout

Updates default class loadout with the changes mad to throwing knives in
commit 0366603a230e883a69d19508a7d29cbc630e1682. Fixes MASH-30
Version 1.5.2