Structured up testapp a little
Woops#
Fixed a few bugs with fading
Merge branch 'master' of github.com:slaeshjag/libdarnit
Added a hacky map_load call that allows you to override tile size. Allows for hi-res modes in maps
Added tilesize scaling for isometric maps when a different tilesheet tile size is forced
Coordinate conversion now behaves with ortho maps as well
Merge branch 'master' of github.com:slaeshjag/libdarnit
Lol. I have no idea how this stayed in here so long
Added an API-call to load raw image data without hacking it via tilemaps
More work on sprite rendering on tilemaps
Oh lol I wasn't aware that it was borken in repo
Fixed isometric sprites a little. I think there's one bug left (if a sprite should render above what's visible (y < cam_y)
Removed debug spam
Made pixel format into an enum
filesystem type is now an enum
Fixed potential bug when tilemap sprites have y<0
Fixed typo
Merge branch 'master' of github.com:slaeshjag/libdarnit
Fixed typo