Started added checking for panel.Enabled
Added KeyPress event for panels
Prevent text not being able to be set to empty
Close button is optional on windows
Added TextInput panel
Prevented GUI from being antialiased
Fixed textinput requiring mouse to be over panel
Added animated texture support

Currently loads the frames of a gif file
Fontmaps/sets are loaded from the same folder

And are also included in the resource system
Added Text-based surface functions

Surface.DrawText( font, string, position )
Surface.GetTextWidth( font, string )
Surface.GetTextHeight( font )
For those moments when creating a dedicated text object is just too much
Updated Wheel of Videogames
Changed the name of the assembly

this has a slightly better ring to it but I'm still open to suggestions