Added buttons for saving and resting. They are having odd behaviors in respect to how they are disabling upon combat sequence. Going to check the behavior on my PC later to see if it's a mac thing. AWT on mac has been an unpleasant experience.
Added Resting Functionality. 1/6 chance that a monster will appear. Think of maybe a better way that the player can be informed of the new monster. Maybe add a test spot right above the save., rest buttons. This can also be used to verify a successful save. And a little readout. Removeing the string would be a little annoying, but not at all difficult.
Direction buttons are a bit better. Looked pretty bad on Windows. Using arrows and placed them logically around.
Incorporating Save/Load Functionality.
Far from working