Minor cleanup.
Cleanup some differences between the two jits.
Cleanup some indentation, more compares to 0.
armjit: Disable ext for now, breaks Disgaea?
armjit: Don't use R1 in the regcache.

This way it can be used in swl/swr/ins as a temp reg.
Note: those instructions are currently DISABLEd, though.
Fix slowdown in RR2 or may be others
Merge pull request #897 from unknownbrackets/jit-minor

Some armjit sync
Add %i for return value
Enable instructions: ceil, ins (confirmed working). Buildfix for Qt platforms.
Quick and dirty attempt to delay loadmodule.
Reschedule better in sceUtilityLoad/Unload.

It's not exactly right but it should help some games.
Reschedule/delay after sceKernelLoadModule() a bit.

Fixes Twin Brave demo, at least.
Not to show charCode with "%c"

. Because it may have bad affect when we are not using English font.
Merge pull request #905 from unknownbrackets/thread-funcs

Load module rescheduling
Merge pull request #904 from raven02/patch-7

Fix slowdown in Ridge Racer 2 or may be others
Merge pull request #906 from oioitff/master

Not to show charCode with "%c" in sceFont.cpp
Remove frame hack for flickering issue
Merge pull request #907 from raven02/patch-8

Remove frame hack for flickering issue
Use GL_TRUE for glstate.colorMask.set
Merge pull request #909 from raven02/patch-9

Use GL_TRUE for glstate.colorMask.set