OS X|FluidSynth: Bundle the latest found version of gettext
Fixed|OS X|qmake: Library directory for libintl
Merge branch 'oculus-rift'
libgui|Client: Canvas needs no depth or stencil (GLFramebuffer has them)

Since rendering is now occurring in GLFramebuffer, Canvas no longer
needs to have its own depth or stencil buffers.

The multisampling mode can now be changed without recreating
the canvas.
Fixed|X11: Avoid GL error when starting in maximized window

When starting with a maximized window, X11 sends two window resize
events in a rapid succession. Perhaps the changes from the first
resize still haven't resolved fully on the X11 server when the second
one is applied, and fails?

Now window resizes are slightly deferred under X11 so that
redundancies can be ignored.
Fixed|UI: Freeze game for busy mode during “reset”/“texreset”

It is now required to manually request the drawing of a freeze
frame at the appropriate time before starting busy operations.