Modified level bounds to all positive values
Changes to levelIO to use atrophyScript
Basic block properties in @Script
Fixes to implementation of @Script

panning not having negative values and a* path debug left on
Removed script print statements
Fix to levelblock numbering
Changes "White Vista" to "WhiteVista"
Removed potential infinite loop in job generation
Renamed talkTree to talkMap
Replaced 'talkmap' with combined 'talk' command
Changes to make spawn command
Started to implement conditions
Added stash and cover as properties
Began converting code to use new commands
Implemented spawnTeam command
Implemented spawnCharacter command
Implemented teleport effect
Implemented converse effect
Implemented dialogue topic creation
Added negation to requirement strings