added Status enum to Player, just like Account.Status enum, but for Player. added pstatus variable of type Player.Status to Player. added setPStatus(...) and getPStatus(...) methods. changed Player toDB() method to save pstatus. made ObjectLoader load pstatus on Player. made ObjectLoader load Player status (IC, OOC, etc) too. made game prevent connecting to a banned Player. copied part of Player toDB() method to NPC, since it been using Player's toDB method, which has become more and more specific to Player. commented out adding IP to banlist for @ban command, because it was problematic. added license declaration to mud.events.* made Item field item_type protected and replaced instance of direct access with getItemType(). removed unused functions examine() and examine1() from Item. added say(...) method to InteractiveI. removed redudant 'implements InteractiveI' from NPC subclasses