split out the EDL parser into its own module.


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4139 96b784f8-4ae3-dd11-aff7-0030488c597c
use pep8 naming convention for parse_edl.py


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4140 96b784f8-4ae3-dd11-aff7-0030488c597c
MHX importer: fix for change in Blender python API.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4141 96b784f8-4ae3-dd11-aff7-0030488c597c
add feature to scan for media based on reel name and filename (when available)


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4142 96b784f8-4ae3-dd11-aff7-0030488c597c
fix for own silly mistake


git-svn-id: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons@4143 96b784f8-4ae3-dd11-aff7-0030488c597c