sendToInventory rewritten.
Anvil code fixed. Repair functionality is complete.
Logs and smooth stone are now valid repair materials.
Enchanted book support added in anvil.
Bonuses code added, but nonfunctional.
Removed two lines that SHOULD NOT be there.
Make Enchantment merges
Merge branch 'dev' into devAnvil

Conflicts:
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$10.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$11.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$12.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$13.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$14.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$15.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$16.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$17.class
	BankEconomyMod/bin/me/kaZep/Base/PlayerListener$9.class
Wither Skeleton count added in.
Add healthbar changes for PlayerBuffData.
Fix Item Cube functionality when first inserting an item to a newly
unactivated Item Cube. Made a new helper function to check it the item
is an Item Cube.
Added is_PermanentProperty() to contain all lore phrases where the
property should not be removed in cases where items need to remove other
lore "bonuses".
Fix Revive bug. Make boss healthbar less glitchy, hopefully fixing
random disconnecting as well. Fix issues with boss not spawning
immediately.