trivial generic
ugly mistakes
Lots of generics, gm+ can see weapon/armor props without identification
docgen fix
docgen fix
Fixed potential crash bug with prematurely removing objects from sectors.
Deprecated BaseMulti.RefreshComponents.
Dynamically changing BaseMulti.ItemID will now perform any needed sector updates.
fix null environment variable crash
better way
Added CommandProperty attribute to BaseMulti.ItemID
-nocache option added
BaseCreatures skillcap increased to accommodate skills over 100
Cliloc fix
fix broken metrics