- Moved setBasicRenderStates methods calls in shader based material renderers to the same place as in standard fixed pipeline material renderers (first lines of OnSetMaterial method).
- Fixed bug with texture states in OpenGL.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@4561 dfc29bdd-3216-0410-991c-e03cc46cb475