Use LLStaticHashedString for faster uniform lookup.
Migrate ui scale/translation transform matrix stacks to LLAlignedArray.
Try and squelch some warnings regarding nightvision post shader on amd gpus.
Minor upstream catchup. Added LLImageRaw::duplicate and no_copy parameter to LLImageRaw::LLImageRaw
Added handling of GL_LUMINANCE pixel format to setManualImage. Was missing, although GL_LUMINANCE_ALPHA and GL_ALPHA were handled.


Also added missing file hurr.
Made a few more fullbright face types occlude any glow behind them.
Occlusion FBOs in deferred.
Let the rendertarget dictate internal format when resizing.
setCommitOnReturn moved to from llbutton to lluictrl, cleanup some focus/key handling, avoid needless reshape calls.
SH-3860. Cloud on first load issue. I'm sure the inaccessible jira has more details...
Call updateLOD when geom enters rigged state.
Fix artifacts from local stash merge.