Added generateMap function and changed the player speed/rot dimensions
Merge branch 'level1' into staging
Added guide movement and rotational movement; Slowed the game cycle by half
Merge branch 'feature' into staging
Fixed ray problem in the guide path.
Got rid of outer cone rays
Merge branch 'innerCone' into staging
Make the guide follow the player back if he/she goes back too far.
Merge branch 'ReverseGuiding' into staging
Merge branch 'staging' of https://github.com/weizjeidy/ZeroDarkZombie into staging
Integrated a new sound from wikipedia
Merge branch 'sound' into staging
Magically got footsteps working. Bam!
Merge branch 'footstep' into staging
Added single step sound
Changed colors, added end state
Removed pop-up window for end state.
Merge branch 'LevelGoal' into staging

Conflicts:
	level1.js
Updated collision detection algo
Added variable number of zombies that walk around aimlessly.