Shooter Encoder, Seattle, Auto

Changed the shooter encoder conversion to the newer encoder.
Changed version to the final commit on Thursday for the Seattle
regional.
Changed the pyramid-collect autonomous to be more reliable.
Fixed the multiple button registration bug.
Tuned the drive distance slowdown region.
Tuned the preset shooter pitches.
Added absolute v relative option in drive distance.
v1.3.2 Seattle Qualifiers

Tuning for the Seattle qualification matches.
Made the shooter solenoid retract when disarmed, so it doesn't get stuck
forward.
Added 6 disk autonomous

Added volatile and dangerous 6 disk autonomous.
It needs lots of testing before it should be used in a game.
Shoot Interruption and More Auto Modes

Made the shoot command interrupt the compressor so it isn't running at
the same time.
Added a collect/shoot 5 disk autonomous mode.
Fixed up a small bug in the 6 disk autonomous modes.
Made the collector go down faster.
DriveDistance Catchup

If the two motor sides are differing by enough the other side will slow
down to catchup.
v1.4 Seattle Final

The final version from the Seattle regional.