Oil Tweaks

Fix Oil being consumed by Fire.
Reduce Oil Biome oil spawn bonus: 40x -> 30x.
Nerf Ocean Oil Field spawns a bit.
Fix Oil on Water, Closes #919
Fix critical dupe bug in AWB

Closes #895
Fix possible NPE in Wrench
Randomize potential oil biome spawns on worldseed

Also reduced Oil Ocean Biome chances again.

Previously it was using the same noise field for all seeds. Now it
randomly offsets the noise field based on the world seed. Its not truly
random, but at least you won't be able to travel to the same coordinates
in every world and find an Oil Biome.
NPEs must die!

Closes #927
Add support for rotated log textures. To change a facade, put it in your crafting grid- it'll turn around..
Works with any mod logs using render 31 as well..
Fixed minor GUI issue with AWB
Fix Filler pipe interaction
Fix ACT eating Minium Stones

Closes #931
Fix for duplication bug.

It was possible to get the item in a phantom slot with the new inventory
management features. This prevents for example the item double click
feature (make stack) to take items from the ghosted inventory.
Fixed gate pulser texture update
Optimized pulser disable slightly
Turns out you indent with tabs
Merge pull request #932 from SandGrainOne/master

Fix for duplication bug in advanced crafting tables.
More Oil gen rebalancing

Reduced the chances of spawning wells.
More tweaks
Make Markers less derpy
Merge pull request #933 from DelusionalLogic/master

Fix gate texture update
And because I can't spell
Fix Laser brightness (again)