Started work on pong module and an improved version of the client list as a node module. A message is now sent to all connected clients when the server is closed manually.
Created Client List module that adds datastructures for storing and accessing users.
Moved ClientList and GameSessionList data structures to lobby-utils module. Worked on data structures and message architecture for setting up game sessions between two users.
Finished backend and client changes for chat. All message types are now stored in node_modules/message.js, which is accessed by both the server and the client. Foundation for game interaction for pong has also been completed.
Merge branch 'networked_pong' into develop
Merge branch 'develop' into networked_pong
Merge branch 'networked_pong' into develop
Merged pong.js and index.html.