Improve battery warning messaging: after 1 hour with no errors, accept back warnings even if they were disabled because too many, previousy.
Multimap interface and scheleton example.
Multimaps are parallel map pages accessible with a left or right click on the moving map, like in infopages.
Developers can create multimaps using the example, and have easy access to events like pageup and down request, coordinates, etc.
Location marker altitude in pan mode is the terrain altitude, if available. Otherwise it is zero.
Adjust Defines for LKEVENTs
add optional glide footprint around active WP
move ToDo updated comments to the bottom of the list, otherwise translators will never find them.
Fix bug in 3.0 not setting the default altitude when creating a new waypoint.
We are now using terrain altitude, or gps altitude if we are in non-sim mode, and the altitude from the gps is higher than the terrain (which is always approximated).
Add new "Force landing" customkey.
This will force landed status, so that logbook is updated, and eventually logger is stopped.
This customkey requires to be below the takeoff speed, otherwise it will simply say "Stop moving".
Adjust default custommenu settings
Fix small bug in 3.0 showing E.20 even when not flying
Fix small bug showing infinite current glide ratio when on ground, not flying.
Fix bug in current undelivered version, using CURTYPE instead of CURMODE for checking MSM_WELCOME, resulting not selecting x.1 infopages anymore, while flipping pages.
Fix 3.0 bug using wrong reference to IM_CONTEST and IM_TRI , type modes instead of mapspace modes.
No effect for endusers, due to a lucky combination of factors (paragliders not using traffic pages, etc.).
Otherwise it would have been evident since the ever.
(CC) fix typos  with no meaning
RasterTerrain do not use Real2Int for PNAs, use instead direct casting with no inlining.
fix marklocation still not using terrain altitude
MSM_RADAR is multimap for Ulli
CURMODE is MapSpaceMode, simply
(CC) better explanation on options.h for NEWSMARTZOOM
Work in progress with multimaps