Added visuals for moving elevators
Made Elevator Graphics look like elevators, added floor numbers and "arrow" buttons
Diplayed Floor numbers above elevators
Re-scaled graphics to be smaller. Added Debuggin information to the top of the console
Made Elevators 8 x 4 size in the graphics console
Merge branch 'rwong_branch' into branch_graphics

Conflicts:
	Assignment1_Elevators/Assignment1_Elevators/Elevator.cpp
Added Elevator to IO semaphores so the elevator classes can communicated with the IO class
fixed "Idle" state bug in Elevator floor sequence
Added Graphics to Display inside requests
implemented inside FRs; fixed bugs in FSAlgorithm
Merge branch 'rwong_branch' into branch_graphics; elevator doors open on graphics

Conflicts:
	Assignment1_Elevators/Assignment1_Elevators/IOProgram.cpp
fixed inside FR priority; shutdown EE implemented, except ChElevThread
Merge branch 'rwong_branch' into branch_graphics

Conflicts:
	Assignment1_Elevators/Assignment1_Elevators/IOProgram.cpp
Merge branch 'branch_graphics' of https://github.com/rmawong/EECE314 into branch_graphics

Conflicts:
	Assignment1_Elevators/Assignment1_Elevators/IOProgram.cpp
class-wide QUEUE is updated after each service
Added varaible for bulding height in GlobalVaraiables, Only draws open or close
Merge branch 'branch_graphics' of https://github.com/rmawong/EECE314 into branch_graphics
attempt fix for member floor req queue
replaced 'roller coaster' semaphores with a single mutex to protect FR
Queue
Change Text Colour, added termination to graphics process