Merge pull request #304 from blankiito/master

Add <player.ip> tag, return player ip in format #.#.#.#
Update Hurt command to 0.9 syntax
Add Utilities.isBlock() to check block locations against Locations
Fix all known bugs with Viewer command. Should be safe to use now
Change Hurt syntax in the Registry
Allow "player death" as well as "player dies"
Fix up aH compatibility with older commands and case-sensitivity on script: entity: item: duration: and location: arguments.
Add <&ns> for #
Save item script IDs in invisible item lore instead of custom NBT that Bukkit keeps erasing.
Add <context.shooter> for "on entity damaged by projectile"
Turn Attack into a fully fledged entity command, which means you can now do something like this: - attack entities:e@33|n@22 target:n@74
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Fix possible NPEs with Hurt and Heal commands
Update Cast command to 0.9 syntax
Fix setting target in "on entity targets entity" (although it still only works on a handful of monsters). Allow generic player dEntities.
Merge branch 'master' of https://github.com/aufdemrand/Denizen
Save entities spawned with Spawn in context, so they can be fetched with %entities%
Add "on entity shoots arrow" event for bows. Try "-determine projectile:pig"
Fix - determine projectile:
Make power: optional in the Cast command