Convert OptionsMenu to use LocalizationMgr instead of Python when possible.

Removes dependence upon strings placed in language-specific Python scripts.
Due to lack of use of LocalizationPath in current PRPs, some bindings
need to be made manually.
Remove unused OptionsMenu dialogs.

Minor cleanup of dead code.
Add PtFlashWindow stub
Flash the client window on KI events

Specifically, we will flash the window on generic alerts (whenever someone
sends that pfKIMsg ie text/image node recipt) and chat messages that force
the KI to open (PMs)
Fix for large ki numbers
Merge pull request #29 from boq/fixfloat

Fix bookshelf for large KI numbers (> 2^24)
Fix random seeding issues

As reported @ http://forum.guildofwriters.org/viewtopic.php?p=58166#p58166
random seeding sometimes fails in OnFirstUpdate, so we have moved it to
__init__ and removed the D'ni Time spec. Python does a good enough job
seeding it without our input.
Remove hardcoded resolution list

Thanks to a snippet devised in #12, we no longer require a hardcoded map of
aspect ratios to resolutions. This will better facilitate using all
resolutions supported by the user's hardware.
Less eager fudge factor and some minor fixes
Don't crash when the user resets to default
Merge pull request #30 from Hoikas/random

Fix random seeding issues
Merge pull request #27 from Hoikas/flash

Client Window Flashing
Merge pull request #31 from Hoikas/vidres

Remove hardcoded resolution list
Add new ptNotify types
Add stub for new style ptGameScore
Convert ErcaCitySilo over to the new async scoring
Kill off the score cheat

xCheat doesn't have a key we can exploit, so this isn't gonna work. I should
probably implement some console functions so we can still get the global
lake score and such.
Convert KI Pellet stuff over to async scores
Merge pull request #28 from Hoikas/score-rewrite

Score rewrite
Remove unused Nexus Localization Python scripts.