- adding Elder section in README
- adding start of bones behavior when playing elder
- adding some new alchemy recipes
- removing useless comments in u_init
TODO update
- fixed issue with added alchemy not being trickered
- still have to fix regeneration not disapearing after vindictive state is
over
- still have to fix damage bonus not returning to true value after state
  is over
damage bonus is properly handled when inspired and vindictive state are
lost, apart if the drinking skill has been enhanced in between
adding new artifact, attributes are yet to be balanced and properly set