Merge pull request #39 from executionunit/master

Fix for Memory leaks in spine-c
AnimationState gets addAnimation methods for chaining animations.

Tabs, not spaces!
Committing spine-csharp twice was a bad idea.

I have bad ideas.
Committing spine-csharp twice was a bad idea.

I have bad ideas.
Added goblins example.
Fixed spine-corona skins, slots.
AnimationState queued animation for more runtimes, plus fixes.
CCSkeletonAnimation separated from CCSkeleton.

Has convenience methods to apply multiple AnimationStates and queue animations.