Remove unhelpful trace that slows merging of meshes in debug mode.
removeSurface code in Mesh.as
Merge branch 'patch-4' of https://github.com/ChrisDenham/Alternativa3D into community
convolution filter must be optional
facepalm is in order
some textures are too shitty for no smoothing at all
fix MouseEvent3D for Sprite3D with alwaysOnTop = true
Object3D::decomposeTransform method
SimpleObjectController memory fixes