Fix the return value of fgets().
When finding renderers in the cache, the stride of the current vertex
buffer object is also taken into account.

This fixes a problem where a renderer could be used to draw a
vertex buffer object with a different stride value than the renderer
captured when the renderer was created.
Fix offsets for canvas
Hide all of the console.* stuff behind a compile time flag
abort compilation in asm.js when we see setjmp
mention DEAD_FUNCTIONS in unresolved symbol abort in asm.js mode
improve error message on memory growth in asm.js
Merge pull request #958 from caiiiycuk/offsets

Fix offsets for canvas
optimize SDL.offsets
Merge pull request #962 from ehsan/openal

Hide all of the console.* stuff behind a compile time flag
add OPENAL_DEBUG to settings.js
Merge pull request #956 from michaeljbishop/fix-stride-discrepancy-in-renderer-cache

Finding a renderer in the cache now takes into account the current VBO stride.
add test for pull #956
Add a testcase to check the behavior of fgets on eol.
fix asm*.test_cases
do not warn/error on unresolved symbols that have been declared dead
mark undefined symbol as dead in bullet
make Pointer_stringify argument handling consistent
fix printing of %llx very small and very large values
add more vsnprintf testing