lab1: Initial working timer interrupt with blinkies
lab1: Playing around with yellow LED
lab1: committing template files provided by Amy for the assignment
lab1: reorganize, restructure, and begin to fill in blanks from template

Of note here is that I hate externs.  We now statically allocate a few
structures for the global data structures and pass those to led/timer
components as pointers.  This makes me feel like a better person.
log: enhance logging to allow for vsprintf based variadic macros (and printf)
lab1: menus - cleanup provided menus code a bit to follow good conventions
lab1: basic cleanup and minor enhancements, check in template lab1 file
lab1: we now have yellow and red timers going (not sure if yellow is correct)
lab1: add some eclipse stuff (trying out avr-eclipse plugin)
lab1: minor updates to eclipse files to work with laptop
lab1: Add some rules to makefile to allow for generation of .lst files
lab1: progress from in-class in sorting out the different timer interrupts
lab1: updated eclipse settings
lab1: updated scheduling method for main loop
lab1: remove template (no real use any longer)
lab1: reformat a few things in the menu
lab1: the beginnings of a likely overly complex but pretty cool timer setup mechanism

Inspiration for this code comes from patterns implemented with the board
files for the linux kernel on ARM (freescale) platforms.  The current
code is not tested and provides no mechanism for enabling interrupts
for the timers that are configured.
lab1: initial, complex but cool timer code working
menu: WIP - working on making the menu system less broken
Formatting changes to cbuf.h (not sure if will use)