FIX: [droid] fix dvd playing on > 2Gb iso
only apply lseek64 fix to android
LangInfo: fix: remove global object usage from non-static function
[win32] LangInfo: undef function names on Win32
LangInfo::Load: refactoring: allow to check-load language
LangInfo: add static function 'CheckLanguage' and non-static function 'CheckLoadLanguage'
LangCodeExpander: update 'ConvertTwoToThreeCharCode' and 'ConvertToThreeCharCode'
* Fix: Don't update global locale, when checking for language
* Unify Win32 and POSIX versions
* Ability to skip check of XBMC-specific locales
LangInfo::Load: fix: prevent possible endless recursive loop
LangCodeExpander::ConvertToTwoCharCode: fixes: don't update global locale, prevent possible endless recursive loop
[darwin] - add method for detecting if we are sandboxed on ios - use this new method in DarwinHasVideoToolboxDecoder
- add method DarwinGetXbmcRootFolder - returns <home>/Documents if we are sandboxed (this allows the user to access everything needed via itunes file sharing). If not sandboxed - behave like before (e.x. <home>/Library/Preferences on jailbroken installations)
[ios] - use DarwinGetXbmcRootFolder for determining the directories during init
[ios] - enable itunes filesharing (only works on sandboxed installation/deployment via xcode)
[osx/ios] - fix wrong path was shown onscreen (ios/atv2) when debugging was enabled use the new method DarwinGetXbmcRootFolder from darwinutils here too
[ios] - if a dev sets a real code signing identity in the xcode project our last buildstep will ensure that the whole app with all binaries is signed in a way that it can be deployed to unjailbroken devices (xcode itself misses alot during signing because it doesn't know the *.viz, *.pvr, *.so binaries ;) ).
[ios] - adapt ios readme with instructions on how to deploy on non-jailbroken devices via xcode
[cosmetics] - remove commented code
FIX: [droid] restore system volume on exit
RegExp: add ctor doxy
RegExp::RegFind: add doxy
RegExp: add ctor overload