Remove the updateNumPlayers() subroutine, which does nothing useful.
Undo r11261 to prevent a segfault at exit on Solaris, which apparently destroys class objects and function-local static variables in a different order at program exit than Linux.
Add checks to prevent dereferencing null pointer.
Use only 1 level of square bracket quotes for autoconf 2.63 compatibility.
Build only a dynamic library version of the bzfscron plugin.
Add 2 more files to the list of those to be modified when the BZFlag version number changes.
Use "git ls-files" to get the list of files managed by the repo.
(cherry picked from commit 68c7a0656ea3e81b5adc91e185cd4f06c999cd4d)
Remove "$Revision$" and "$Id$" keywords, which are not expanded by Git.
Limit the computed hits ratio display to 2 places after the decimal, and don't divide by zero.
Show the position of the target tank rather than that of the observer camera.
For observers, do not flash GAME OVER in the center of the screen.
For all players, show GAME OVER in the control panel and temporarily at the top of the screen.
Include a "Game Paused" message appropriately in the control panel.
Add a .gitignore file
ignore windows temp and bin files
whitespace
Whitespace
ingnore more windows temp files
Ignore some ares and curl files
Ignore .html and .pdf files generated by ares and curl.
ignore IPCH dir
(cherry picked from commit b2fa822b2ef7f2d688fe209319a05c6781dc6079)
Set with_SDL=yes only when building the client to keep "SDL" out of the version string on server-only builds.
Use const_cast<> to suppress a const qualifier warning.
Avoid potential optimization trouble by accessing only the non-const view of the object.