Added new types
Things should now be using INFINITY types
dwSize is actually uiSize
Misssed a conversion from dwSize to uiSize
Added types
More style changes
Formatting
Tabbed things so things looked consistent
Now using INFINITY types
m_refCount now starts at 0UL for type specificity
Now using INFINITY types
More type specificity
IInfinityWindow -> IWindow
CompanyName is now set to Sempiternal Studios
Added string types and unicode types
INFINITY_WND_DESC is now in the namespace and uses INFINITY types
Main namespace is now Infinity so that InfRender can use the same namespace
Removed InfinityRender11 because I'm going to create a general InfinityRender project that encompasses all APIs, not just DirectX11
Removed IRender11
Migrated to a Windows 8 environment