Proposition of class of Datapool singleton for bullet entity. I tried to implement it but i got stuck with all those constructors and destructors.
Merge branch 'master' into konkitWorkingBranch
AI system update - first version of fly > shoot > turn around AI
Few fixes
Now TTL value is setting in XML files, and each game object have own explosion effect. Added Resource files but don't work now.
Merge remote-tracking branch 'origin/konkitWorkingBranch' into Zyga_Working_Branch
Surrounded with ifdef some cout - improved efficiency
Implement Interface to link other XML Parser (for example in Linux) - Not commented yet