Fixed doublesided material on non solid USE(d) IndexedFaceSets
- Warning that Background node is not yet implemented (need more research to mimic original VRML player behaviors)
Editor: Menubar rollover clean up.
Editor: Fixed background color.
Update PointLight.html
Update DirectionalLight.html
Corrected Blender addon bl_info dict

API version was never officially used and is deprecated. Version tuple has to be formatted (major, minor, sub) e.g. (2, 66, 0).
Merge branch 'patch-4' of https://github.com/PaulJacobs/three.js into dev
Merge branch 'patch-5' of https://github.com/PaulJacobs/three.js into dev
Merge branch 'patch-1' of https://github.com/CoDEmanX/three.js into dev
Sync rotation & quaternion when one instance changes

Such as when the following pattern is used:
object.rotation = new THREE.Euler( ... );
Added TypeScript Language detection
Update MeshPhongMaterial.html
Internet Explorer fix for UI.Number and UI.Integer slider.

Implemented similar fix to TransformControls using previous and current
pointer positions.
Merge branch 'patch-1' of https://github.com/BeryJu/three.js into dev
Merge branch 'patch-6' of https://github.com/PaulJacobs/three.js into dev
Merge branch 'patch-3' of https://github.com/speigg/three.js into dev
Updated builds.
Made examples and docs layouts more consistent.
Editor: Set UI.Color default value to white to match default THREE.Color value. Fixes #4030.