Added a debug renderable for checking bounds.
Added a PUtils function for generating glow masks.
Flash new paginae in the menugrid.
Merge branch 'core'
Sequence adding of items in inventories.
Add some mainmenu flashing at appropriate events.
Made the GameUI mainmenu structured and externally accessible.
Fixed parent resizing of gobble button.
Bumped protocol version.
Removed debugging message.
Added functions to calculate the bounds of a FastMesh.
Merge branch 'core'