Fix outdated comment.
Refactor: Move main menu debug text to its own function.
Refactor debug text; draw debug text in a better position for our higher resolution
Draw placeholder company logo lower
Resize levels to fit our new higher resolution.
Adjust fly midboss destination to function properly at our higher resolution
Added scaling factor so old paths will (for the time being) function properly with our new resolution
Revert player fire mode to 0 (single stream of bullets)
Move debug text further to the right.
Added "continue" button to main menu (doesn't do anything yet)
Refactor: Move scene and menu instances into Scenes subdirectory
Commented requirement of src.UI.scene
Refactor: Rename menu lua files in camel case for consistency
Refactor: Move standardIncludes.lua into __includes subdirectory.
Refactor: Move common UI requires() into a single file.
Some small cleanup.
Added Contract Scene
Refactor: Disable loveframes DEBUG option in one place instead of all scenes.
Refactor: Move loveframes widget removal to the base scene class.
Refactor: Move loveframes updating to base scene class.