Temp immunity to flying enemies to fix collision issue with ammo
Extracted common functionality in monster creation in EntityFactory. Cleaned entity factory a bit
SoundManager is no longer a singleton
PlaySoundEffectMessage
m_soundManager now registers for PLAY_SOUND_EFFECT-messages
Soundsssssss
Increased player and bullet speeds. Changed bullet spawn spot a bit
Added sound effect voulme to soundeffects.dat
Missing sound effects
Changes
Merge branch 'master' of https://github.com/Valtis/Peliprojekti-2013
Changed controller to abstract
Resize support
can change room size
roomsize can be changed
Merge branch 'master' of https://github.com/Valtis/Peliprojekti-2013
Modified MessageProcessor so that messages can be sent straight to parent
HealthPickupScript
AddHealthMessage
HealthComponent now handles AddHealthMessage
Added health pickup to entityfactory