Clamp texture coordinates. Fixes #2343.
Disable shadow on terrain palette.

Fixes black spots on cliffs.
Merge pull request #4268 from pchote/d2k-palette-fix

D2K palette fixes
Save the map choice from the Skirmish button.
Attempt to pick a more sensible starting map. Fixes #4273.
Merge pull request #4276 from pchote/initial-map

Improved automatic map selection.
Remove custom terrain when clearing resources. Fixes #4272.
Merge pull request #4277 from pchote/ore-fix

Remove custom terrain when clearing resources.
Rework ra nuke to deal more damage to vehicles. Fixes #4220
Update CHANGELOG for atom bomb changes
Merge pull request #4279 from ScottNZ/balance

Rework ra nuke to deal more damage to vehicles
Fix cnc's nuke not damaging air units (a regression from a recent commit to remove its PerCell damage model)
Add Multiply blend mode for D2K move-flash and shroud.
Move ShroudRenderer into a trait.
New shroud renderer. Fixes #2162. Fixes #3024. Fixes #4034.

Uses the original tile sprites in C&C and D2K and uses a smoother transition in all mods.
Update CHANGELOG.
don't count units twice and forget about buildings

closes #4283
Don't spawn resources at maximum density. Fixes #4278.
Merge pull request #4288 from Mailaender/stats-fix

Fix death count in observer stats
Merge pull request #4286 from ScottNZ/bleed

Fix cnc's nuke not damaging air units (a regression from a recent commit...