Merge pull request #1 from SerfSurviving/master

Testing
Created VS project for game and started code related to wrestlers

Stopped working after mentally getting stuck on modifiers
Finished structs, cleaned up wrestler, improved documentation

Finished bodyparts and modifiers, reimplemented the static variables
within wrestler so that they hold the required static information. Added
a placeholder implementation for init, added loads of XML documentation
to Wrestler.cs, reorganized the WrestlerInterface.cs file
Various small fixes

Fixed small mistakes and bugs in the code so that it runs, changed the
UI color to be better, added another menu to the UI so that I can
display list type information better
Reorganized files, added gamebuilder project

Created a more sane project and file structures. Put all the wrestler
attribute classes within the wrestler class, so that they are nested,
and so that they have access to private members of wrestler, which
solves some weird access issues I was going to have, while still leaving
things very encapsulated. These nested classes are all within their own
files so file bloat is less of an issue.

Added the gamebuilder project with some preliminary code, all pretty
messy. Midway through making this, I realized the actual Wrestler class
needed the refactoring above, to ease some of the access involved. So
that stopped. As it is, the project is running and nothing is broken, so
this is a nice rollback point if things head south.
Tons of functionality, error messages, etc

Added functionality for adding and removing things. Added new error
messages that need to be implemented so that people aren't changing
things in a way that breaks things.  Text needs editing, but enough work
has been done, and nothing is completely broken, so this commit has been
created as an unsafe rollback point.  GameMaker is still really bad
code, it needs tons of work.
Documentation and errors added

Implemented error alert screeens (not for delete buttons, also they are
untested) and added a load of documentation to everything
Renamed Gamebuilder to Static Wrestler Builder, finished wrestling skill editor

Loading and saving have to be implemented, as well as deletions for all,
but this should be a short ordeal
Static Wrestler Builder complete
Merge remote-tracking branch 'upstream/master'