Added templated arithmetic functions
Attempt at channel-independent rendering
Move vDSP arithmetic logic to TonicFrames
Refactor add and mult classes for parity
Removed templating from arithmetic functions - likely to only need for TonicFloat. Added other util functions.
Demo is now swept AM synth with pan touch
Update to TonicFrames - adding copyChannel method
Add mutex for swapping inputs on generators, applied to SineWave
SineWave_ setFrequency doesn't need to return anything for its current usage
Tested without vDSP, demo updated with correct parameter labels (oops)
Reorganize source directory, adding Xcode file templates for Tonic
More refactoring, improved template
Fix critical bug in TonicFrames::copyChannel
RampedVAlue implementation, long ramp on demo to show functionality
Add dB utils
Added noise generator
Demo with 10 sine waves
Multiplier combines down to one instance when strung together
Decent optimizations to sinewave. Should refactor into more concise class for Tonic
A few more sine table-lookup optimizations