Renamed GameContainer to Core
Added render interface
Introduced @since to class documentation
Added init and other methods to Render, made it an abstract class instead of interface
Added a basic render to test functionallity
Made the Core system independent of the render and added a few more features to the render
Introduced a settings module that loads from file
Fixed embarrassing bug with uninitalized matrix stack
Made LDKException a RuntimeException to make code less verbose
Did I just say that a uninitialized matrix stack is embarrissing? Forgetting to add all the classes, see that is embarrassing!
Removed unesscary reference
Removed dependency on snakeYAML, because it was way to overkill for simple configuration files
Cleaned the Settings loading a bit
Total overhaul of the Resource system including a global modular manager and a resourceloader plugin system
Fixed bug in engine settings file loading
Added default loader attachment to GameContainer
Fixed 22 JavaDoc issue including alot of @auther tags because of a faulty class template
2 faulty JavaDocs because of some linking
Made the resourcemanager load the filename passed to it instead of some constant
Removed 10 unessecary null assignments