Death Rift boots user from Underworld upon logoff

If a player logged in the Underworld and remained logged off between
server updates, they would suffer a death penalty when they logged back
in due to recreation losing their death rift protection. This smooths
out that rare issue.

Currently, Death Rift boots users from the Underworld when they log back in.
With this update, it'll do both, just in case.

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I also added destination text to notify potential hunters / enemies where
the caster is going, similar to how you must state Elusion's destination.