Make ScriptingCore.cpp compile with C++11 on iOS

When compiling with clang -stdlib=libc++ -std=c++11, write, read, and close functions are part of the unistd.h header file.
fixed #1724: Moved HelloJavascript to template folder and renamed it with "multi-platform-is".
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1724-hellojs

Conflicts:
	template/multi-platform-js/proj.win32/HelloJavascript.vcxproj
issue #1724: Reverted vs solution.
Merge pull request #1992 from dumganhar/iss1724-hellojs

fixed #1724: Moved HelloJavascript to template folder and renamed it to "multi-platform-is".
fixed #1726: JSB application crashs on android device with armv6 architecture
webp lib depends on the module of cpufeatures when compiling with "APP_ABI := armeabi-v7a".
Merge pull request #1993 from dumganhar/master

fixed #1726: JSB application crashs on android device with armv6 architecture
Merge pull request #1991 from SevInf/patch-1

fixed #1729: Making ScriptingCore.cpp compiled fine with C++11 on iOS
Update AUTHORS
fixed #1724: Renamed libhellojavascript to libcocos2djs.
Merge branch 'master' of https://github.com/cocos2d/cocos2d-x into iss1724-hellojs
Merge pull request #1994 from dumganhar/iss1724-hellojs

fixed #1724: Renamed libhellojavascript to libcocos2djs.
issue #1725 project creator script works ok for iOS and Android on Mac OSX env
Merge branch 'refs/heads/master' into project-creator
issue #1725, improve the project creator on android
issue #1725, project-creator, HelloJavascript on win32 works ok
Updated the submodule of cxx-generator.
Merge pull request #1995 from dumganhar/master

Updated the submodule of cxx-generator.
cocos2dxmatoMac-mini : updating submodule reference to latest autogenerated bindings