Fixed tower placement bug
Added a button to represent a map in new game view
Fixed another tower placement bug

The bug was related to clicking a tower button without having the money
for it.
Problem med mouseClicked
Added margin left to text in mapbutton
Added cellpadding for the map buttons
Added database conection for dynamic map choosing
Added an interface for getting all avalible maps
Added thumbnail image resource to IImageResources and implemented on subclasses
Implemented image thumbnail resource call in creation of map button
Changed input parameter on startNewGame(), in main controller, to include a MapCreator
Implemented dynamic handling of maps in newGameMenuController
Merging with Sebbe

g branch 'origin/master'

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Commented on some classes
correct implementation for builtTowerInformation
Merge branch 'Jonte'
Added upgrade and getLevel to towers
Updated resource sound interface and added misc sounds enum,
fixed merge conflicts
B4 merge commit