* Trim DMX pad bytes from sound effects
* Figured out all 3 PSX midtexture line flags.

git-svn-id: http://mancubus.net/svn/hosted/eternity/trunk@2760 86ba831e-150c-0410-ab35-e06eaae15ed9
* New floating point sound mixer.
* Due to clipless loop, 3-band EQ is no longer optional - rational_tanh knows all, sees all.

git-svn-id: http://mancubus.net/svn/hosted/eternity/trunk@2761 86ba831e-150c-0410-ab35-e06eaae15ed9