fixed sneaky array-out-of-bounds error in avatar bones and cleaned up some of the code for testing hand shake target positions
Merge pull request #93 from Ventrella/master

removed sneaky array out-of-bounds bug in avatar bone code
Merge branch 'master' of git://github.com/worklist/hifi into 19223
cleaned up logic for body springs mode and moving hand mode
removed avatar structure from Head class (leftover from the start of the prototyping phase)
Merge pull request #94 from Ventrella/master

improved logic of avatar hand movement and also usingBodySprings
I did a major cleanup of the Head class, including putting all the "head"-related members into a single structure. We may consider making a separate class just to handle the head.
Merge pull request #95 from Ventrella/master

housecleaning, and tidying of the avatar members, including making a head structure. Also, fixed avatar eyeball rotation bug
Adding support for false color to voxel nodes, also added AABox to get voxel bounding box
add glm to voxel-server build scripts
made a version of firstVertexForCode() that doesn't allocate memory, for improved performance and use
- created new copyFirstVertexForCode(code,output) which copies to the output buffer
- converted firstVertexForCode() to behave same way as before, but use copy version
added scale() method to AABox
Fixed LOD bug, added recurseTree helper, change tree to use safe/true/false colors
- Fixed LOD bug in server side sending
- added recurseTreeWithOperation() helper
- changed tree to use new VoxelNode color related API
got rid of a bunch of this-> at Stephen's request. Added debuging for box in view
Added inline getters for camera attributes
fixed LOD bug, added support for false colors
- fixed LOD bug related to mismatch with getting node position
- changed VoxelSystem to honor new VoxelNode color support for false color
- added some implementations of tree recursion that do things like false
  color the tree for distance, randomly, or resetting to true color, or
  stomping on the local version of the true color to debug packet sending
added menu items for false color operations
Merge branch 'master' of https://github.com/worklist/hifi into view_frustum_work
Merge branch 'master' of git://github.com/worklist/hifi into 19223
changed render_view_frustum() to match coding standard, added menu items, cleanup
- split render_view_frustum() into two parts: loadViewFrustum() and renderViewFrustum()
- cleaned up debug menu items to match actual false color behaviors
- coding standard cleanup