|BUILD CONFIGURATION|
[Linux]
* Added ZED libraries for release and profile builds

|SOURCE|
[Game]
* Added Keyboard and InputManager member variables
[Linux::Game]
* Removed Xlib checking for keys
* Using InputManager to drive Keyboard object
|SOURCE|
[Linux::Game]
* Changed quit key to escape
* Window created using the native screen size and lowest resolution available

/TODO/
* Load display settings from a file
* Use the correct resolution to set up the perspective matrix