Fix #pragma once placement
Inline call_destructor_and_deallocate
Use POSIX OsFile impl for android
Do not include unnecessary headers
Use Log to output Assert messages
Do not include unnecessary headers
Add missing headers in AndroidOS.cpp
Delete AndroidOS.h
Implement get_android_asset_manager in OsFile2
Disable android asset manager
Check for android window not null and add depth buffer preferred size
Update GLESRenderer and fix a subtle bug causing random GL_INVALID_ENUM errors
Bump version 0.1.2
Delete lua/CMakeLists.txt
Add lua Window bindings
Add WindowBinds.cpp to Android.mk
Implement main loop in a dedicated thread under Android
Fix copyright notice for Android files
Fix copyright notice for lua bindings
Bump version 0.1.3