Movement done by PlayerEntity
PlayerEntity now takes care of movement. Boundary recognition errors fixed.
Merge branch 'master' of github.com:aisopuro/DigiMedia
Implementing enemy spawning test: single enemy. Enemy gets stuck on border, likely due to spawning outside stage.
Merge branch 'master' of github.com:aisopuro/DigiMedia

Conflicts:
	beatblaster/js/gamemanager.js