working on Framebuffer Editing
Merge branch 'hax' of github.com:KoRE0/KoRE into hax
Added additional FlowViewer
Working on OperationFlowVisualization
Fixed some issues with Framebuffer
fixed empty FBO drawBuffers param
various bugfixes in GUI
improved texture loading and management
implementet stage,shaderpass and nodepass deletion
Removed several bugs from the changes in texture and IDmanager
Implemented EXECUTE_ONCE and EXECUTE_REPEATING-types for all stage-elements (FBOstage, ProgramPass, NodePass, Operation)
added all texture formats to editor
Merge branch 'hax' of github.com:KoRE0/KoRE into hax
Merge branch 'hax' of github.com:KoRE0/KoRE into hax
Fixed a bug in sceneLoader causing SceneNodes with multiple meshes to get no texComponent
made FBO output visible
Merge branch 'hax' of github.com:dospelt/KoRE into hax
Fix Mainglfw demo
bugfix SceneNode.setTranslation
fixed some texture binding issues
Merge branch 'hax' of github.com:dospelt/KoRE into hax