Added Scripts/AIScript.cs, Scripts/CollisionManager.cs, and Scripts/NavigationNode.cs to the Scripts folder. Also Scenes/Test/DijkstrasTestLevel.unity to show The algorithm.
Finished Dijkstra's to run with Alex's grid system.
Added a camera class that controls the camera and moves.

Signed-off-by: Neal Valiant <neavalia@uat.edu>
Added three templates and two PNGs of those rough templates.
Updated art and added template.
Templates for body A, B, C, the hands and the head are updated to 300 resolution.
Implemented the basic asset types for Combat Units and Squads. A basic editor for each has been implemented.

Signed-off-by: Ken "Minalien" Murray <minalien@gmail.com>
Updated CombatUnit.cs and UnitEditor.cs to handle unit slots and unit space.

Signed-off-by: Ken "Minalien" Murray <minalien@gmail.com>
Merge pull request #13 from kjmatthews10054/master

Custom GUI System & Combat Overlay Window
Merge branch 'master' of github.com:Tactibru/Game

Conflicts:
	Assembly-CSharp.pidb (should now be ignored, but must be removed!)

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Fixed issue with auto-merge.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #14 from Minalien/master

Fixed merge issues, deleted Assembly-CSharp.pidb
Added reference to Assembly-CSharp-vs to Assembly-CSharp-Editor-vs in VS2013 project.

Combat squad should now account for the space being occupied when attempting to add a unit.

Signed-off-by: Ken 'Minalien' Murray <minalien@gmail.com>
Merge pull request #15 from FinnenC/master

Art Template Pull 1
Just committing to update.
Merge branch 'master' of https://github.com/Tactibru/Game

Conflicts:
	Assets/Scripts/Behaviors/Movement/MovePointBehavior.cs
	ProjectSettings/ProjectSettings.asset
Created the front end GridEditor. Will work with Alex to incorporate his and my code.

Signed-off-by: Neal Valiant <neavalia@uat.edu>
The mouse movement, now works. There needs to some optimization in the path finding to remove the jump, while going to the first node of the list.
Merge pull request #16 from AlexReiss/master

Mouse Movement, it works.
Merge branch 'master' of https://github.com/Tactibru/Game

Conflicts:
	Assets/Scenes/Test/AlexTest/Prehabs/MovePointPrehab.prefab
	Assets/Scenes/Test/AlexTest/testingmovment.unity
My side of combat is ready. Did some refactoring.