preservingMatrix, -O2
Split World module

Split types and functions, removed WorldUpdate as it was useless
Rename README to README.md (tip from Rodrigo Olmo)
typo
Changed loop to draw first
Added function "drawAt"
Player made of lines ands quads
Floor made of a base quad and some grass-lines
Walls, quad -> polygon for new atmosphere
Ups. Winning message was in portuguese.
Exit is now a shinny star!
OpenGL Line of sight and Fog of war
Updated README
Filter walls, floors and exit in a single pass
Using DuDuHoX.World.Visible for the Console version
Source formatting
Format
Removed possibility of moving after win
OpenGL world scrolling