Remove floating point computations form SpillPlacement.cpp.

Patch by Benjamin Kramer!

Use the BlockFrequency class instead of floats in the Hopfield network
computations. This rescales the node Bias field from a [-2;2] float
range to two block frequencies BiasN and BiasP pulling in opposite
directions. This construct has a more predictable behavior when block
frequencies saturate.

The per-node scaling factors are no longer necessary, assuming the block
frequencies around a bundle are consistent.

This patch can cause the register allocator to make different spilling
decisions. The differences should be small.

git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@185393 91177308-0d34-0410-b5e6-96231b3b80d8