Add is_zero method to Zero
Use `///` doc-comment form instead of `/** */`
Minor style improvements for test functions

Use argument pattern-matching for test_division_rule and remove visibility specifier for test_signed
Add Bitwise, Bounded, Primitive, and PrimitiveInt traits
Add Int, Uint and Float traits for primitive numbers
Add BitCount trait
Fix failing test
Combine PrimitiveInt, Int, and Uint traits into one single trait

Having three traits for primitive ints/uints seemed rather excessive. If users wish to specify between them they can simply combine Int with either the Signed and Unsigned traits. For example: fn foo<T: Int + Signed>() { … }
Add Orderable trait

This is a temporary trait until we have default methods. We don't want to encumber all implementors of Ord by requiring them to implement these functions, but at the same time we want to be able to take advantage of the speed of the specific numeric functions (like the `fmin` and `fmax` intrinsics).
Add mul_add and next_after methods to Float
Add additional constants to primitive floating point numbers

These follow the values defined in the C99 standard
Rename `nextafter` to `next_after` to match method name in Float
Remove unnecessary fallbacks

The `target_word_size` attribute is always available at compile time, so there is no need for a fallback.
Fix copy-paste mistakes
Propagate NaNs for Orderable methods impled on floating-point primitives
auto merge of #6071 : bjz/rust/numeric-traits, r=graydon

As part of the numeric trait reform (see issue #4819), I have added the following traits to `core::num` and implemented them for Rust's primitive numeric types:

~~~rust
pub trait Bitwise: Not<Self>
                 + BitAnd<Self,Self>
                 + BitOr<Self,Self>
                 + BitXor<Self,Self>
                 + Shl<Self,Self>
                 + Shr<Self,Self> {}

pub trait BitCount {
    fn population_count(&self) -> Self;
    fn leading_zeros(&self) -> Self;
    fn trailing_zeros(&self) -> Self;
}

pub trait Bounded {
    fn min_value() -> Self;
    fn max_value() -> Self;
}

pub trait Primitive: Num
                   + NumCast
                   + Bounded
                   + Neg<Self>
                   + Add<Self,Self>
                   + Sub<Self,Self>
                   + Mul<Self,Self>
                   + Quot<Self,Self>
                   + Rem<Self,Self> {
    fn bits() -> uint;
    fn bytes() -> uint;
}

pub trait Int: Integer
             + Primitive
             + Bitwise
             + BitCount {}

pub trait Float: Real
               + Signed
               + Primitive {
    fn NaN() -> Self;
    fn infinity() -> Self;
    fn neg_infinity() -> Self;
    fn neg_zero() -> Self;

    fn is_NaN(&self) -> bool;
    fn is_infinite(&self) -> bool;
    fn is_finite(&self) -> bool;

    fn mantissa_digits() -> uint;
    fn digits() -> uint;
    fn epsilon() -> Self;
    fn min_exp() -> int;
    fn max_exp() -> int;
    fn min_10_exp() -> int;
    fn max_10_exp() -> int;

    fn mul_add(&self, a: Self, b: Self) -> Self;
    fn next_after(&self, other: Self) -> Self;
}
~~~
Note: I'm not sure my implementation for `BitCount::trailing_zeros` and `BitCount::leading_zeros` is correct for uints. I also need some assistance creating appropriate unit tests for them.

More work needs to be done in implementing specialized primitive floating-point and integer methods, but I'm beginning to reach the limits of my knowledge. Please leave your suggestions/critiques/ideas on #4819 if you have them – I'd very much appreciate hearing them.

I have also added an `Orderable` trait:

~~~rust
pub trait Orderable: Ord {
    fn min(&self, other: &Self) -> Self;
    fn max(&self, other: &Self) -> Self;
    fn clamp(&self, mn: &Self, mx: &Self) -> Self;
}
~~~

This is a temporary trait until we have default methods. We don't want to encumber all implementors of Ord by requiring them to implement these functions, but at the same time we want to be able to take advantage of the speed of the specific numeric functions (like the `fmin` and `fmax` intrinsics).