improvements on the dialogue background image
build level 2
build level 3
force exit if PyGame fails to initialize
no need to pass a surface to TransitionBases anymore
fix dialog word position for varying screen sizes
fix warp to last level
add accessible map tile_width and tile_height properties
real viewport handling for larger map sizes
todo
make character config defs case insensitive
map additions
renamed configobj -> configobj4 to avoid python import warnings
pep8 compliance
don't let characters move off the map
fix viewport shift bug if shifting on both planes at once
spec update
rename the first story and include the tileset inside it.
add license to files
remove deprecated dict calls