Make sure to close the <key> tag to maintain valid XML.
Make sure to ignore compiled python files in .gitignore
Merge branch 'master' into GameObjects
Use OS path separator instead of predefined linuxy path separator
Make sure that we export whether or not the limb was defined with a cartesian offset...
Add euclid.py for vector math operations...
Add utils.py for random math stuff that doesn't go anywhere else
Flesh out the animation module. This still needs some bug fixing....