#1026
Fix for multi-touch on mobile devices.
So far tested on BB10.  Checking in so I can deploy to iPhone and Android.
Replacing a magic number with a constant.
Fixed issue with cloning certain models that have mesh skins.
Merge pull request #1031 from sgrenier/master

Fixed cloning issue in MeshSkin
Merge branch 'master' of https://github.com/blackberry/GamePlay
Merge pull request #1034 from ablake/master

Multi-touch fix.
Fix TextBox documentation
Merge pull request #1037 from Pixelized/fix-text-box-documentation

Fix TextBox documentation
Fix Linux Debug build
Merge pull request #1040 from stelth/master

Fix Linux debug build.
fixed early exit when iterating Theme overlays
Android build: Clean assets folder before building package

Otherwise deleted files from the project remain in the built .apk archive.
Merge pull request #1060 from rgngl/androidBuildClean

Android build: Clean assets folder before building package
Merge pull request #1059 from reven86/next-clean

fixed early exit when iterating Theme overlays
Updated android build template

The new library path for armeabi-v7a was missing in the build file.
Reverted changes made by sgrenier in regards to loopBlendTime

Prevents division by zero when there is only one frame
Merge pull request #1064 from rgngl/androidBuildFix

Updated android build template
Merge pull request #1065 from stratboy61/master

Simply reverted part of sgrenier fix regarding loopBlendTime
Fix to ensure determineIndex() selects the correct frame when time is at min or max
Merge pull request #1066 from noggs/master

Fix to ensure determineIndex() selects the correct frame when time is at min or max