Secbelts now can hold melee weapons.
Phasing out world loops, pt 1
World loops 2: Electric Boogaloo.
Merge branch 'bleeding-edge-freeze' of github.com:Baystation12/Baystation12 into loops

Conflicts:
	code/game/gamemodes/objective.dm
whoops
Client, mind, big difference...
Merge pull request #3224 from Spamcat/loops

No more world loops
Combat cyborg module shields and mobility.
Merge pull request #3223 from Zuhayr/feature

Combat cyborg module shields and mobility.
Merge pull request #3226 from Baystation12/bleeding-edge-freeze

Bleeding edge freeze