obj-c: started objective-c conversion
objc: Completed conversion of Vision to Objective-C
objc: Completed conversion of Vision to Objective-C
Merge branch 'feature/objective-c' into develop
objc: minor fix
objc: cleaned up KPilot abit
objc: added Wiimote connectivity (basic take-off/land)
Added KARDTests
objc: Using wiimote from wjoy
* removed WiiRemote.framework since it was older (wjoy seems more stable)
* started connectivity with AR.Drone with both Pitch and Roll
obj-c: moved everything into one single panel.
* it got really messy trying to message between panels so instead put everything in one panel and let the objects talk to each other
obj-c: Added more UI controls for Wiimote connectivity
obj-c: minor commit for wiimote conditional orientation check
objc: added asencding states
wiimote: added connection for all wiimote orientation and buttons
wiimote: completed basic interaction for both orientations
* more work can be done to improve smoothing factors, latency, etc
wiimote: completed integration and started work on the ar.drone status
Merge branch 'feature/objective-c' into develop
* since we are relatively good on the ObjC side I'm confident enough further work can be done with this base
gui: added redrawing to the view for drone status to decouple it from the wiimote update
ardrone: completed status updating for UI
* removed KNavdata as it was an unnecessary abstraction
gui: added TabView to hold Wiimote/Kinect tracking
* This needs a serious clean-up but illustrates the use of a tabview for separating tracking of wiimote/kinect