Renaming an entry via label edit can now be undone
Set UDMF TEXTMAP entry colour to match other map entries
Improved start page (would be nice if wxWebView didn't force IE7 compatibility in windows, could do much nicer things with it otherwise)
Added ability to specify udmf-only object defaults, added udmf defaults to game configurations
Flat rotation (UDMF) now shows up properly
More tweaks to start page - should no longer be stuck on IE7 emulation in windows
New MobjPropertyList class to replace PropertyList in MapObjects, uses a vector instead of a map to store properties, has no noticable performance difference but uses significantly less memory (~30mb less on sunder map14)
Add pke extension to open archive dialog
Added some basic map checks, currently only available via the console
Merge branch 'master' of https://github.com/sirjuddington/SLADE.git
The Visual Studio git plugin sucks
Added basic info to map editor status bar
Added key to toggle grid snapping (Shift+G by default)
Map panning can now be done at any time
More changes to the start page - made it use the same style as the website, also set specific heights for the boxes
More tweaks to the start page
Added map editor cursor crosshair, cvar map_crosshair: 0 = none, 1 = small, 2 = full
Added simple map checks panel
Added 'Edit Object Properties' button to checks panel
Added map checks for unknown textures, unknown flats and overlapping things (very basic - ignores flags and non-blocking things for now)