* Preview and PreviewPack will, if generated, now be inserted after [Basic]
* Fixed: null-checks, lighting on lighting-affected game objects reinstated,
* Finished the reworked palette and lighting configuration system
* Fixed: numbered object arrays from Firestorm extension not merging properly
* Added a manageable system for SHP/Drawable frame selection, 'DrawProperties'
* Added a somewhat clean method of hacking in bridge offsets
* Another attempt at z-buffering. Haven't found a breaking edge case yet!
* Custom palettes now working