feature: renames the monkeyizing var to "notransform" since that's how it was being used in the code, as a flag to tell code to ignore transformation (initially because they were already turning into a monkey).

bugfix: gives notransform to etheral jaunting based on an observed edge case where a wizard was staff of changed while starting a jaunt and got stuck in bluespace for the rest of the round

meta: modified revive() so I could remove all that horrible snowflake I introduced to let reviving simple mobs come back