Mostly Opponent stuff
Merge after adding Opponent
Moved shaders to asset folder of composite dev
Changed shaders to loadAssets, something's wrong with loadResource even though they're all in copy resource bundle
Merge branch 'shaderchange' of github.com:wdlindmeier/bigscreens into shaderchange
Removed shaders from compile phase
added killthenoise audio
Converted all shaders to resources