Bombs are no long static. They grow from 0 to max 100
over a short'ish period of time.
energy edcreases over time.
So if you are quick enough, you can give the ball energy
rather than energy being sapped over time.
Abstracted out the game loop logic
so improving it should be easier.
changing instructions so are more accurate
changing the build, but I don't have make
so cannot test!