Added FBX to the project
Refracting the FBX files
Refracted the code for the FBX
Did some work on removing arrays and changed them to vector
Changes some arrays to vector
More raw arrays removed and replaced by vector
Improved the FBX animation
Did some stuff
Moved some files around
Added multi bone skinning
Cleaned up code
Worked on interplation between frames
Started the baking of the FBX files
Merge branch 'Baking'
Attempting to "Bake the code" by reading everything and than writing to a file so that it is ready to be used by my application
Finished baking the fbx files
Removed fbxhandler, put all the logic the FBXObject.cpp