FIX #316 critters should no longer yield reputation.
FIX #325 critters should be lootable if they have loot.
FIX #311 Summoning a pet should no longer trigger the invalid faction error message.
Fix for a buffer overflow
Merge pull request #326 from christinaa/master

Fixed a buffer overflow.
Update configs/world.conf
Update src/arcemu-world/Player.cpp
Update src/arcemu-world/World.cpp
Update src/arcemu-world/World.h
Update src/arcemu-world/HonorHandler.cpp
Update src/arcemu-world/Arenas.cpp

Fix bug : https://github.com/arcemu/arcemu/issues/141

This return made Arena matches not ending when a team was completely killed.
Removing this return actually makes skirmish arenas works fine. 
Still have to try rated arenas (but problem, if there is one, would come from the "Finish()" function).

How to reproduce: Simply queue for any type of arena and kill enemy. Won't end the game (nor show scores).
Merge pull request #335 from Senader/patch-1

Fix for Arena ending.
FragmentedMagic creaturescript crashfix. Fix #342
Fixes some visibility issues, with rogue stealth, for example.. Fix #343
Splitting item stacks and dropping the split stack into another bag should now work properly. Fix #308
The create item spell effect will now work even if the caster is not a player. Fix #198
MODIFIED: Arena player limits can now be set in the world config file. Arena instances will now only be created if the proper amount of players are queued. #336
MODIFIED: AOE damage will no longer affect party members when in FFA PvP mode. Also you will no longer be able to attack an otherwise unattackable target with auto-attack by changing selection. Fix #344
Merge pull request #332 from ak47sigh/master

Added New Limit: Honor & Arena points