Add to new branch
Create an entities system base
add player class

heroe and player have to be separated
add platform class
naming
add world class
Implement world and integrate it to game
Separate source files and include files
Helper functions to move entities

May breaks encapsulation
Helper function to rotate entities
Add abstraction for entity body
Started to add data tables
desactivate datatables
initial import
delete temp
started to move the body creation to class entity
Separate creation of body from entity derived class

add data tables
add more friction to player
remove position into constructors
little world & correct camera movements of mini map