Refactored code and a bit of cleanup
refactor ... currently missing fight logic
Modified fight logic... now working
health
Added tile positions to server and client with a map.js for conversion, units killing own units, and victory condition not checked
Moving protected player.js to Client player.js, Indicated all graphics secition inside player.js, created a dummy graphics file inside Client, removed unused code
Completing the previous commit by removing protected
Completing the previous by changing protected to Client in index
Adding some files
Manual merge of dev_refactor