Revert "First pass at compositing entites into a "Super Entity""

This reverts commit 687edf67d833b1b25b1262a74a88a1e5aceaeff2.
Second try at compositing entities - added directly to entity class
Terrain optimized to attach - need to change detach to split into two group if in the middle
First pass at refactoring actions for enemies
Offical state object for each entity