Debug Info: store the files and directories for each compile unit.

We now emit a line table for each compile unit. To reduce the prologue size
of each line table, the files and directories used by each compile unit are
stored in std::map<unsigned, std::vector< > > instead of std::vector< >.

The prologue for a lto'ed image can be as big as 93K. Duplicating 93K for each
compile unit causes a huge increase of debug info. With this patch, each
prologue will only emit the files required by the compile unit.

rdar://problem/13342023