Under ground part spawning bug. (ray casting of the vessel stock
function GetHeightFromTerrain seemed to collide with the tube renderer)
Formating
Warning message if heightFromTerrain get negative (just in case)
Removed tube mesh renderer from the attach pointer
Fix for universe destruction when activevessel was the coupled object.
+
Added  GetDominantVessel function for choosing winch way coupling will
be done (similar to how stock docking node work)
+
Removed useless debug line