Finished the rectCollision for now and have added obstacle and downwards gravity components. This so when they are finished I will be able to start building the game.
There seems to be a bug when comparing the SATs in collision. Needs to be fixed.
Found a bug in getSATrect where the rounding o PI generated an exception.
Working on collision V2. It's much more simplified than the first.
Merge pull request #2 from langest/workspace

Workspace