add lua to source tree
compile and statically link lua
add scripting support, without actually being able to script anything
multi-sampling would be nice, for now
force size of color bits
create a test script and run it inside of the interpreter
scripting: report on errors
more proper way to call lua
more links
Merge branch 'scripting'
move render into the event loop, not sure if this is a good move, but need to adjust rendering for a 'fix your timestep'-like loop anyway