Possible solution for #317 [gh#317]
Fixed #313 Entities are updated depending on near block updates [gh#313]
Player actions and bows [WiP]
Kick players on high packet loss
Added player.teleport.level
Refactored EntityAPI and TileEntityAPI
Renamed TileEntity to Tile (TileEntityAPI, TileEntity class, variables)
Correct call of destruct chain to release PMF file locks at unload
Fixed crash at unload
Fixed undefined $message
Fixed crash when players try to chat [MCPE 0.7.0]
Disallow sending empty chat messages
Disallow weird characters in chat
Limited length of messages to 100
Added player.spawn and player.respawn
New way to measure Ping
Increased packet loss allowance
Fixed unrelated packet loss kicks
Added bandwidth measure
Correct line offset in Plugins