add and use utility to set Int color as uniform
no need to commit array
avoid copy - pin coordinate buffer for triangulation
start splitting up Triangle
removing non-library build and pre-ansi declarations
use same quad indices in Texture- and LineTexRenderer
cleanups
no need to 'flatten' projection anymore, depth test is only used for drawing clip rectangles
rename libtriangle-jni.so -> libtriangle.so
update *.so
rename BaseMap -> TileRenderer
map file reader: add houseNr and ref tags back
disable annoying warning by default
unused function
- use self-made fling
- add utilities from libgdx
fix warning, cleanups
extract compileTileLayers function
share MapView with subclasses
merge updateVisibleList into updateMap
cleanups
hack--