Fixed writing pre-rendered font TGAs, needed to flip image.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2226 edf5b092-35ff-0310-97b2-ce42778d08ea
Fixed possibly placing a font glyph (at the beginning of a row) past the bottom of a font cache image.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2227 edf5b092-35ff-0310-97b2-ce42778d08ea

Conflicts:
	code/renderer/tr_font.c
Make sure font glyph shader names are null-terminated.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2228 edf5b092-35ff-0310-97b2-ce42778d08ea
Removed set but not used variable 'satLevels' from tr_font.c.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2229 edf5b092-35ff-0310-97b2-ce42778d08ea
Use tabs in tr_font.c

git-svn-id: svn://svn.icculus.org/quake3/trunk@2230 edf5b092-35ff-0310-97b2-ce42778d08ea
Fixed up warning messages in tr_font.c

git-svn-id: svn://svn.icculus.org/quake3/trunk@2231 edf5b092-35ff-0310-97b2-ce42778d08ea
Use FreeType include macros instead of filenames directly (per the API docs), patch by Radegast.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2232 edf5b092-35ff-0310-97b2-ce42778d08ea
#5484 - Remove unneeded tr_local.h include from sdl_input.c. Patch by Harley Laue.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2233 edf5b092-35ff-0310-97b2-ce42778d08ea

Conflicts:
	code/sdl/sdl_input.c
#5485 - Use Sys_LoadDll to search in the local directory for the fallback default renderer. Patch by Harley Laue.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2234 edf5b092-35ff-0310-97b2-ce42778d08ea
#5439 - Potential memory leak in host name resolution. (Eugene C.)

git-svn-id: svn://svn.icculus.org/quake3/trunk@2235 edf5b092-35ff-0310-97b2-ce42778d08ea
#5453 - Tell command for server.

git-svn-id: svn://svn.icculus.org/quake3/trunk@2236 edf5b092-35ff-0310-97b2-ce42778d08ea