getVertexCount() updates tessellation if needed
Added manual GLProfile shutdown to make sure that no JOGL threads are
left running.
delete GL resources only when the Gl thread is current. Fixes #12
added gl thread check on resource deletion to android
updated Ribbons example on android
adding debug code to wrongly accuse the caret blinker of issue #1561
updates to the todo lists
updated jogl jars
minor tweaks, extend timeout for contrib download
Merge branch 'master' of github.com:processing/processing
disable single-click expand on OS X for the examples
changed visibility of some variables in FontTexture
jogl jars that should fix the error with GMA950
Fixing syntax errors so the demo can run.
check number of max number of samples in addition to availability of
multisampling extension to make sure that no MSAA renderbuffer is
created, fixes #1644
Cleaning up whitespace.
Adding comment for display, emphasizing inheritance.
Refactoring unnecessary if statement.
Incorporating random CrazyParticle addition and refactoring logic in dead.
Merge pull request #1646 from ybakos/example_ParticleSystem

Example particle system