Initial libgdx project with support for android and desktop
Revert commit
Added .gitignore to develop-branch
Update .gitignore
Initiated libgdx project with android and desktop support
Update .gitignore
Added bins and libs
Update .gitignore
Update .gitignore
Update .gitignore
Update .gitignore
Added splash screen, main menu and tween
Merge branch 'develop' of https://github.com/bellevik/glory into develop
Added images and changed a package name
Created world and player
Deleted .class files
Class for computer controlled humans.

Given a array with all the zombies the human flees in a "proper" way.
Class for computer controlled zombies.

Given a array with all the humans the zombie picks the closest one
within a certain range and starts to move towards her.
Use the "world to box" ratio given in the Contants class.
Implemented a simple testing screen.

Modified GameScreen for the use of some simple testing of the AI.