Added empty segment and slice interface in new map package
Defined methods in the slice interface
Updated Segment.java with methods and Java doc
Merge branch 'mapSegment' of https://github.com/Jokab/Bullet-Inferno into mapSegment
Created an implementation for Slice
Created an implementation for Slice
Merge branch 'mapSegment' of https://github.com/Jokab/Bullet-Inferno into mapSegment
Removed setPosition, it's set at start
Added implementation of Segment.java
Created base structure for SegmentView.java and SliceView.java
Corrected spelling mistake
Changed bodies parameter in construct to be body definitions
Merge branch 'development' into mapSegment
Removed MockSegment.java and replaced with the slice and segment implementations
Linked constructs, changed all positions to floats, added identifier to Slice
Added width to slice and implemented SliceType, a 'factory' for slices
Added testimage for Mountain segment
Implemented drawing part with the new segment and slices.
Hardcoded some values for testing the drawing part
Made PhysicsShapeFactory a util static class. The old system was good... but makes things a bit too complex for now.
We should probably change this back if we wrap the Box2D-shape classes in the future...
Added positioned shapes to PhysicsShapeFactory, to comply with the Box2D way of doing things...
Updated physics body definitions: No support for bullets anymore, but multiple fixtures (by shape) and body types.