Fixed GameEngineTest which was not working after update on actions particular that actions are now queued on units
Fixed unit tests for DamageUnitTarget and prevented the use of ActionManager in conjuction with Unit specific actions(EntityGameAction)
Merge branch 'master' of https://github.com/jannickj/multipacman

Conflicts:
	FlamingGoose/GooseEngine/GooseEngine/EIS/EISGameFactory.cs