[[ RefactorGraphics ]] replace MCStack method updatewindowwithpixmap(…) with a version that takes a callback method - updatewindowwithcallback(…)
implement above on OSX
[[ RefactorGraphics ]] reenable visual effects in MCStack::effectrect(…) using MCGImageRefs & window update callback method
[[ RefactorGraphics ]] remove contextscalewrapper.h #includes
[[ RefactorGraphics ]] update thirdparty submodule
Incorporated runrevmark's feedback on memory ownership
Incorporated runrevmark's feedback on memory ownership (take two)
[[ GrpLckUpdates ]] [[ Bug 10960 ]] Implement getprop(P_LOCK_UPDATES) for groups.
Merge branch 'feature-lock_updates_of_group' into develop
[[ Bug 10863 ]] Fixed crash due to 'destobj' not being set for first item in list when checking parents.
[[ Bug 10863 ]] Added new error 'NOTGROUPABLE' to check for non-controls, controls with no parent (templates).
Merge branch 'bugfix-10863' into develop
Merge branch 'develop' of https://github.com/runrev/livecode into develop
Tweaked layout and firstrun checking of the new user journey environment stack.
Updated updater so that it can be directly run from IDE.
Updated updater so that it can run even if the user has not registered.
[[ CloneAndRun ]] Merged in changes for 'CloneAndRun' overwritten by user-journey changes.
[[ RefactorGraphics ]] add MCGContextDrawRectOfImage() function to libgraphics
fix potential memory leak in win32 version of MCRegionForEachRect()
[[ RefactorGraphics ]] change the return type of MCStackSurface::LockGraphics(...) to MCGContextRef
update win32 MCStackSurface implementations
[[ RefactorGraphics ]] implement replacement of MCStack method updatewindowwithbuffer() -> updatewindowwithcallback() on win32
[[ RefactorGraphics ]] implement MCStackSurface::Composite(...) on win32 using libgraphics
[[ RefactorGraphics ]] add Lock(), Unlock() methods to MCStackSurface, used to prevent screen updates during drawing operations
implement on win32
[[ Bug 10966 ]] Make functions that don't have a chunk-specialization still work in property context (e.g. the name of controlAtLoc(the mouseLoc))
[[ But 10966 ]] Use 'istextchunk()' in all places that had the same checks.