BodyDestroySystem added again

    - Debug messages from engine removed
    - DestroyComponent here
    - Collisions added
    - Levelstate updated
    - Systems updated
Systems added, engine refactored

    - Indice from logicSystems in engine removed
    - TimerSystem added. This System just counts down a TimerComponent
    - TimerExplosionSystem adjusted to TimerSystem
    - GoldUpDisplaySystem added for fancy gold ups
    - GoldUpComponent added
    - Added code for GoldUP in CutieDeleteSystem
    - All Tabs removed
    - DebugCode added to menustate
GoldUpDisplaySystem improved

    - System now removes the entity before transparency is full again.
    - Color and timing adjusted
    - Slowmotion Problem removed