Hack to make mouse movement not trigger a raytrace; buddha still seems crashy; also now seems slower, .75s vs. .5
Fixed model occlusion; problem remains for triangles
Merge branch 'packet-refactor' of github.com:nslo/raytracer into packet-refactor
Trying to fix triangle occlusion
Merge branch 'packet-refactor' of github.com:nslo/raytracer into packet-refactor
Trying to debug packet traversal; removed #DEFINE in raytracer.cpp