Merge branch 'next' of https://github.com/pooerh/GamePlay into next
Modified how __orientationAngle is calculated on Android.

The assumption that all android devices default orientation is portrait is incorrect. Tablets such as Transformer prime have the default orientation as Landscape. This leads to the axis of the tilt sensors being incorrect.

I have changed the androidPlatform so that it uses Display.getRotation in the android API so that the tilt sensors are correct.
Merge pull request #570 from sgrenier/next

Fix to wireframe drawing of triangle strip primitives.
Merge pull request #573 from sgrenier/next

Fixes invalid cast in Vector3::cross().
Merge pull request #574 from sgrenier/next

Fix to Vector3::cross().
Merge remote-tracking branch 'upstream/next' into next
Linux Platform implementation modified to respect title, x, y, width and height configuration parameters
Removed reporting window configuration for custom x and y in Linux platform
Removed reporting window configuration for custom x and y in Linux platform
Merge branch 'next' of github.com:pooerh/GamePlay into next
Fullscreen support for Linux platform
Ant template modified to copy all files from res directory to Android apk
Merge pull request #575 from pooerh/next

Respect window configuration in Linux platform
Fixed bug with Linux platform event polling
Merge pull request #582 from pooerh/next

Fixed bug with Linux platform event polling
Fixed a Linux platform bug that caused a crash on exiting a game, cleanup added for when the window is closed through the window manager (e.g. X button on the title bar)
Fixed code on window destroy by WM that prevent Platform from being deleted
Misplaced break in event switch
Merge pull request #583 from pooerh/next

Linux platform fix for crash on game exit / window destroy
Merge pull request #552 from tmclif/next

Android: Orientation not calculated correctly for Tablets.