(svn r25802) -Update from WebTranslator v3.0:
polish - 7 changes by joziowicz
(svn r25803) -Fix[FS#5738]: Draw start/stop graphics of the vehicle bar at the right place in rtl mode (adf88).
(svn r25804) -Fix[FS#5739]: Lower sprite and text at the vehicle bar if it is pressed (adf88).
(svn r25805) -Fix[FS#5740]: Ensure the vehicle bar is high enough for the start/stop vehicle graphics (adf88).
(svn r25806) -Update from WebTranslator v3.0:
japanese - 1 changes by guppy
(svn r25808) -Fix (r25788): [Script] INVALID_EXPENSES should be called EXPENSES_INVALID in the script API
(svn r25809) -Fix: [Script] Decoding JSON data with an empty array from Admin port failed
(svn r25810) -Update from WebTranslator v3.0:
czech - 2 changes by retro
korean - 5 changes by telk5093
portuguese - 106 changes by vesgo
(svn r25811) -Update from WebTranslator v3.0:
spanish - 2 changes by Terkhen
(svn r25812) -Update from WebTranslator v3.0:
brazilian_portuguese - 4 changes by Tucalipe
(svn r25813) -Update: Baseset translations
(svn r25814) -Doc: Some Town members.
(svn r25815) -Fix [FS#5754]: ScriptTile::IsBuildableRectangle could report true for tiles outside of the map, if they happened to wrap around into a valid area. (Bolt)
(svn r25816) -Add [FS#5748]: Toggle button for wrapping lines in the textfile GUI (LordAro)
(svn r25817) -Fix [FS5750-ish]: Handle savegames which contain GS translations for languages with empty name more gently.
(svn r25818) -Fix [FS#5750]: [GS] Language file scanner considered filenames starting with '.' as valid translations, resulting in languages with empty name, which causes trouble.
(svn r25819) -Update from WebTranslator v3.0:
korean - 3 changes by telk5093
norwegian_bokmal - 2 changes by cuthbert
thai - 54 changes by zetathix
(svn r25820) -Codechange: More const-ness.
(svn r25821) -Fix-ish: Sprite 0 was considered available, even if no baseset was loaded.
(svn r25822) -Fix [FS#5704]: Searching for a suitable font failed, if one of the fonts had no '?' glyph, and no baseset is installed.