[cocos2d] re-enable chipmunk integration for ios
[chipmunk] expose cpArbiter's UserData
[chipmunk] unseal Body, Constraint, Shape, ...

Keep a reference of the managed object in the native UserData. Allows
subclasses of Shape and Constraint returned by callbacks to be the right
one instead of parent's.

Allow also user to subclass Bodies, Constraints, Shapes. Arbiters are
still sealed: we don't control their livetimes, so if we keep a
referenced to the managed object, we don't know at which point in time
to clear it.
[facebook] Files Cleanup
[facebook] Add new Binding files and project
[facebook] Updated makefile to get latest API changes 3.2
[GoogleMaps] Updated Makefile to use Mono Xbuild to correctly include Resources
[facebook] Corrected return type on publishinstall
[facebook] Updated bindings to version 3.2.1
[DropBoxSynch] Updated binding to 1.0.5
[DropBoxSync] Updated Makefile to reflect v1.0.5 update
[DropBoxSync] Added a better sample using MT.D
[SDWebImage] Updated to version 3.2 and some NET'ism
[SDWebImage] Updated samples to reflect 3.2 API Changes
[Parse] Modified Parse Dll Name
[cocos2d] Fix the tests following the changes in maccore
Merge pull request #126 from StephaneDelcroix/fixtests

[cocos2d] Fix the tests following the changes in maccore
[SDWebImage] Some API changes in 3.2
[SDWebImage] Updated TableView Sample to reflect 3.2 API Changes
[SDWebImage] Added a simpler sample