added score array, messed with some shotfreq numbers
took care of damage and shield in collision, added text to debug to
track health/shields on player, frequency shot rate now out of 10000 due
to too fast shooting. tried to get repetitive fire on hold of space but
i couldnt quite get it working.
Merge branch 'master' of github.com:pisbell/Cs335_final

Conflicts:
	Final/Game/rain.c