|BUILD CONFIGURATION|
[VisualC++] Added a Makefile for Visual C++
[VisualC++] Added a Windows Batch file to set the GCC Make path

/TODO/
[VisualC++] Clean up the Makefile and add notes on how to build
|BUILD INSTRUCTIONS|
[VisualC++] Added the instructions for building with the Visual C++ toolchain
|BUILD CONFIGURATION|
[VisualC++] Added Windows Batch scripts to check the version of the VC++ compiler
[VisualC++] Added a Windows Batch script to get the top-level directory
[VisualC++] Uses the top-level directory to use an absolute path for Obj and Bin directories
[VisualC++] Added the release target to the Makefile

/TODO/
[VisualC++] Comment the Makefile and add a profile target
[VisualC++] Determine the version of the compiler in use and the bit-type of the compiler
|BUILD CONFIGURATION|
[VisualC++] Removed the VisualC.com file as it was a relic from another project
[VisualC++] 64Bit_Check and CL_Ver_LE now echo their results so that they can
            be assigned to macros in GNU Make
[VisualC++] 64-bit builds are now building, except for the Debug and Profile as
            they rely on an assembly file that is not currently being assembled

/TODO/
[VisualC++] Assemble any found assembly files
[VisualC++] Append the compiler version to the generated PDB and EXE files
|BUILD CONFIGURATION|
[VisualC++] 64-bit builds now compile
|BUILD CONFIGURATION|
[VisualC++] Added a directive to the assembler

|SOURCE|
[Windows::System::Debugger] The Debugger_x86_64 assembly file now checks for a
                            directive to build or not
|BUILD CONFIGURATION|
[VisualC++] Cleaned up Makefile
[VisualC++] Using VPATH and generating object files based on the directories
            defined in SOURCEDIR

/TODO/
[VisualC++] Embed version information into the target and generate the version
            from GitVersion.jse
|BUILD CONFIGURATION|
[VisualC++] Resource file is now integrated into the build