Allow building log walls with 2x4s
Log & Sod roof
Stone fireplace construction
Resolves an issue where armor would only protect against cut damage if the attack also imparted bashing damage
Raise power consumption of power armor interface to be more in line with powering it from UPS, still twice as efficient.
Merge New traits, opposites to Truth-teller, Ugly et.al. into dda-master.
Merge Changes to Logwall construction, log&sod roof recipe.
Merge remote-tracking branch 'dda/pr/526' into dda-master
Update SIGNOFF
Merge remote-tracking branch 'dda/pr/533' into dda-master
update SIGNOFF
human flesh no longer indestructible
Stemcell disease message was missing a break statement
Merge pull request #538 from gordallott/master

STEMCELL disease message was missing its break statement
Merge pull request #537 from veryinky/hfleshfix

human flesh no longer indestructible
Locker and display rack construction
Altered mapdata.h for decon-tag to locker & rack
Fix so lockers and racks turn into t_floor
Change default wait key to "_"

IMO, it's silly to have the default wait key be one key away from the default craft key - makes it too easy to accidentally wait when you meant to craft. Especially given that you need to press "7" to exit the menu.
Allow esc to exit from menu() and menu_vec() (e.g., wait, use knife, etc.)