Added the DataAccess interface
Add Cassini Model

Let me know if you can only see the cube!  Model is imported as a .blend
and converted to a prefab.
Added play/pause textures
Added a time bar, as well as play/pause buttons.

Currently there is no flow of time, just somewhat of a skeleton.
Added Planet Label Prefav

ObejctLabel script being used. Still needs cleanup and comments. Mirror
like effect being shown currently, needs to be fixed
Added RendererExtentions

RendererExtentions adds the function IsVisibleFrom(camera) to the
renderer. Used in ObjectLabel to only show labels when the object is
visible. Work around to fix the mirror bug. Will have to be revisited if
clamptoScreen functionality is required.
Scene Work

Added all the labels, changed the culling mask on viewer cameras to not
include the labels, finialzed prefab
Added from-file loader
Code Cleanup
Fixed positioning of Iapetus viewer so it is now in the correct position.
Added the ability to right-click on planetary bodies to switch the selected camera, as well as the ability to switch the pip with the main
Set up a number of camera layers and added a scaled up model of Cassini with its own camera.
Added ability to switch back and forth between the Cassini viewer and the main camera
Added a preliminary mockup
Merge branch 'development' of github.com:mcclaskc/Cassini-Spacecraft-Viewer into development
Add Doxygen initial config

Also added new documentation site,
http://mcclaskc.github.com/Cassini-Spacecraft-Viewer/
Update Doxygen config
Fixed an issue with the GUI that came up due to camera switching.
Modified MoveCassini for testing
Changed the mouse detect from a fixed update to a standard update

Used tests for time instead.