Fixes #861, let's discuss
iOS Guide: Return parent ShouldAutorotate so all of the rotation bits line up with the parent.
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Updated the installer to include the VS2012 changes
Added the OcclusionQuery.cs to windows 8 project, it just returns 0 for now.
Merge remote-tracking branch 'upstream/develop3d' into develop3d
Small change to inlcude 2MGFX.exe in the MSBuild path for people to use
RightAlt is AltGr, which does not trigger a program-exit when used with F4 -- ignoring...
Merge branch 'develop3d' of http://github.com/mono/MonoGame into develop3d
Remove the double attenuation on the volume of SFX in Android

I'm not sure why the music stream volume was used to as a factor in the SFX volume, but removing it fixes the issue where SoundEffects are played very quietly.
Merge pull request #876 from dellis1972/develop3d

Changes to the Installer for Beta release.
Use VertexPositionColorTexture in SpriteBatcher (PSMobile)
SoundEffectInstance.State property getter returns a value in all #if conditionals
PSSuite: Update SpriteBatcher VertexFormat to match _vertexArray type
Merge branch 'develop3d' of git://github.com/mono/MonoGame into develop3d
Merge pull request #872 from renaudbedard/alt-f4-quit

ALT+F4 quits instead of simply F4
Merge pull request #867 from SickheadGames/touch_fix

TouchPanel Drag Fixes
Merge pull request #854 from danzel/develop3d

Make the GameCenter Integration work when building and running with iOS6
Merge pull request #863 from danzel/ios5

iOS Orientation fixes
Merge pull request #873 from Nezz/ios_fixes

Make iOS6 portrait applications work properly
a fix for issue #878 - Defaults the IsFullScreen property to always return true and to ignore it being set on Windows 8