Starting Project
new stuff
Using Hacky Marching Cubes... trying to fix it.  It might be a problem with the edge table.
Normals now are being calculated... i think they need work... there is too much noise.
experimenting with normals
Correct Texture Coordinates(Almost) double resolution texture versus grid fixes normal generation.
Changed the quality settings of unity.
Translation and Rotations now work.  Mesh and texture size are now uniforms.
Transforms now work properly.  Rotate/Translate/Scale work.