Added Lordgood's new britons barracks and defense tower with minimal tweaking

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13917 3db68df2-c116-0410-a063-a993310a9797
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13919 3db68df2-c116-0410-a063-a993310a9797
ptolemaic galatian shields for basic, advanced and elite with specular maps.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13921 3db68df2-c116-0410-a063-a993310a9797
Avoids ugly layering of GUI pages when entering match setup

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13922 3db68df2-c116-0410-a063-a993310a9797
Recompute system shader defines immediately when the relevant inputs change, instead of delaying until ReloadShaders.

This fixes an error with autostart and smoothlos=true, where the system defines were being accessed before the first rendered frame.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13923 3db68df2-c116-0410-a063-a993310a9797
Fix #1833: animals spin around needlessly while roaming.

Patch from mimo.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13924 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Automated build.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13925 3db68df2-c116-0410-a063-a993310a9797
Fixed ptolemaic thureos mesh shape

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13926 3db68df2-c116-0410-a063-a993310a9797
ptolemaic houses and statues with ao. Added ptolemaic struct texture and 4 ptolemaic round shields variations

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13927 3db68df2-c116-0410-a063-a993310a9797
fixed ptolemaic statues base.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13928 3db68df2-c116-0410-a063-a993310a9797
added seleucid thureos texture by request

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13929 3db68df2-c116-0410-a063-a993310a9797
Replacing these statue "treasures" with "ruins." Instead of getting the resources immediately, ruins allow the player to "mine" the resources at a fast rate.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13930 3db68df2-c116-0410-a063-a993310a9797
Updated a bunch of things.

New waypoint and garrison flags for Ptolemies. New texture for Ptolemies woman. Fixed footprint for statues ruin. etc.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13931 3db68df2-c116-0410-a063-a993310a9797
Added ptolemaic fortress with ao. Updated ptolemaic struct texture

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@13932 3db68df2-c116-0410-a063-a993310a9797
Merge remote-tracking branch 'remotes/trunk'
Merge branch 'master' of http://github.com/JoshuaJB/0ad into lobby

Conflicts:
	binaries/data/mods/public/gui/gamesetup/gamesetup.xml