added basic class record table
added attributes to class table
added skill columns to class
added is-playable column to class
Don't enchant if the enchantment value is too high for the item
Remove unnecessary WindowManager::messageBox arguments
Added soulgem dialog; made interactive message boxes not close the previous UI
Improved enchanting layout
Fix a few gold conditions that I missed, trade window was affected
Self-enchanting mechanics
Fix not playable body parts appearing in the race selection menu.
Implement IsWerewolf script function
Avoid converting to and from quaternions
Pass the movement vector in as a parameter to CharacterController::update
Store the position and rotation in MWMechanics::Movement
Use a full Movement to hand off to the world physics update
Merge remote-tracking branch 'kcat/rotation'
Made the "Unknown class key" exception slightly more helpful
Merge remote-tracking branch 'scrawl/master'
Apply the rotation when updating the character controller