liq| test| er|: architectural shader
liq| er| shader|: bump2d - 1, adapted to ER sdk r427
liq| dependence| 3de|: add old rsl files to vc project
liq| dependence| er|: + cylinderlight, disclight
liq| er| shader|: + colorBalance() in maya_file shader
liq| test|: automation test - update testscene_template.py
liq| test|: update test case phong/simple, phong/transparent
liq| er| shader|: maya_phong_architectureal - 11, 'normalCamera()=N'. set normalCamera to N when it is not linked.