- Implement Iterable<MaterialAttribute> now the Array isn't accessible anymore.

- Add hasTexture (like needBlending) flag, useful i.e. for enabling/disabling TEXTURE2D on GLES1.
- Cleanup duplicate code.
- Allow adding and removing multiple attributes at once.
- Convenience methods for getting attributes by class type.
- Add #setShader(), not sure how its intended to set the shader without this, but can easily changed if needed.
Merge pull request #189 from xoppa/g3d

Material, some small changes
Totally refucterered native loading.
gdx-controllers, better names.
Merge remote-tracking branch 'origin/master'
fixed win32 LwjglFrame problem with OIS
more changes to OisWrapper
gdx-controllers
Merge remote-tracking branch 'origin/master'

Conflicts:
	extensions/gdx-controllers/gdx-controllers-desktop/jni/com.badlogic.gdx.controllers.OisWrapper.cpp
gdx-controllers, Ouya works! :)
Merge branch 'master' of https://github.com/libgdx/libgdx
Merge branch 'master' into develop