ajout d un fichier pour tester la branche
premier commit de la branche test
fichier ajoute : filetest (vide)
commit de l'ajout du fichier essayonsStash via stash, cree dans la branche autretest et enregistré dans la branche test
Ajout des fichiers .h .ih et .cpp correspondants à la classe Board3D

ceux-ci reprènnent fidèlement ceux de la classe Board3DTo2D en épurant les méthodes et attributs liés à la caméra et à la transposition 2D.

Remplacement de la méthode saveCairo par saveObj, nouvelle méthode actuellement vide.
 starting rotator functor
Adding test on SliceRotator
including center in functor construction and doc finalise
update changelog
Modification de la methode saveOBJ
Modification de saveOBJ et exemple simple
debut d optimisation de code
one list => one object OBJ
and some other edits in order to clean the code
as adding ASSERT for checking the modes
and temporary streams to inore void lists
Merge branch 'master' into board3D
 # change method of drawing

now a voxel coordinate is the center of it and not his upper left vertex
and the lines are always draw in the same way regardless of the mode
Merge branch 'master' of https://github.com/DGtal-team/DGtal into board3D
 # The name of the sub list is more correct

may still have conflict if two differents sources add the same type of list
 # starting the implementation of the .MTL export

in order to save the informations about the color and the transparency
 # first basics changes

change the type of the color into unsigned char instead of unsigned int
no more implicit conversion and less place taken

change the term voxel by cube in display3D and reverberate it in Display3DFactory

change the concept point by ball that match better what is really draw, and reverberate it in Display3DFactory
 # add a kalimsky test
very similiar to the test of viewer3D
 # change of names

voxel began cube
point began ball
KSSurfel began SurfelPrism

adding the lines of a voxel is now done in display3DFactory and not in addVoxel(addCube now)
 # parameters double

change of the type of parameter in function addCube and addKSCube
switch to double instead of int_64 and int
 # add a .gitignore

add a .gitignore file
and start to implement addCone and addCylinder