liq| rm| rmSHADER_user|: 5.+RSL::OutputHelper::addIncludeUserShader()
liq| x64|: obj directory
liq|: +liqCreatePlug.h
liq| rm| rmSHADER_user|: 6.+rmPhysicalsun
liq| rm| rmSHADER_user|: 7. rmFlat, trivial mistake( $erSHADER --> $rmSHADER )