renaming several methods structs
moving projectile definitions to a structure for future maintenance
adding a bit of docs
implementing a temporary debugging console
using an external console rather than inbaked garbage
implementing airship controller abstract
adjusting some class permissions (world matrix)
fixing an issue with the console staying open on an exception
implementing time delta to updater
implementing player airship controller class
splitting two data structures out of airship controller
fixing access issues - making get properties all public
updating airship+manager for new controller system
updating project files