Updated MetaStation.v31D.dmm to MetaStation.v32F.dmm

-Updated syndicate bomb path, now map works again.
-Fixed airless tiles in maint room closest to toxins test area.
-Cyborgs spawn in robotics, not AI upload.
-Removed light behind cryo tube.
-Changed research department again, adding top desk and moving disposals.
-Updated CentCom z-level to be as in current box.2.1.2.
-Updated space under shuttle to be transit sprites.
-Fixed tiles around locker room / aux tool storage.
-Bridge overhauled, now has lots more computers.
-Replaced HoP's seraph model with paper tray.
-Fixed PA camera not appearing on correct lists.
-Rearranged R&D again a little, re-added matter bins.
-Rearranged robotics, added table for acid beaker.
-Seperated vending machines from morgue entrance.
-Fixed name of door to research department atmos control room.
-Added newscaster to warden's office.
-Removed extra wardrobe in locker room.
-Small adjustment to engineering.

Images to come, as always, check the thread for more info or to give feedback:
http://www.ss13.eu/phpbb/viewtopic.php?f=6&t=358&start=100