changing 3DModelLoader addon to work with OpenGL ES
adding Android example for ofx3DModelLoader
updated FreeImage version, fixes #1028
ofEvent: fix for void events. Closes #1166
Merge branch 'develop' into feature-android3DModelBuilder
1. Made getRealExternalStorageDirectory static and public.
This way you can use this method in your application as well if needed.

2. Changed the dataPath location to the proper storage location.
According to the official developer guide, files written to the external storage should be placed in: /Android/data/<package_name>

More information can be found in the Android guide: http://developer.android.com/guide/topics/data/data-storage.html#filesExternal section Accessing files on external storage

This will also help to keep the SDcard clean and prevents assets from being indexed as /Android/data usually contains a .nomedia file.
Merge branch 'develop' of github.com:openframeworks/openFrameworks into develop
Merge branch 'develop' of github.com:openframeworks/openFrameworks into develop
adds ofMatrixMode
load/mult matrices methods for cairo
ofCamera totally independent from openGL
Fixed ofGetSystemTimeMicros() overflow.

Symptons of overflow include ofAppGlutWindow::getLastFrameTime() constantly returning 0.
Merge pull request #1761 from obviousjim/develop

Added append(const string& _buffer)
initial commit of accelerometer example
more colors for openframeworks
line breaks on the long list of colors in ofColor.h
modified app so that it's easier to see the full color set
sort by hue, sat, name, etc
small change preventing resorting on the same sort type, since it was a bit confusing if you sorted by hue multiple times there were slight shifts
less colors, as per PR requests.  this 147...
Merge pull request #1757 from jpulis/master

Windows microsecond timer overflow fix.
switched std::sort to ofSort