Merged Panels into one class

-Merged Panels with listeners into one class
-Added MouseListener to ClueGame (instead of Board) might have to change
that.
-Added ActionListeners to Buttons
-Need to work with clicking on the board.

It's very messy so I apologize.
okay board does click. now time to make stuff go correctly
Before I start working on that huge flowchart thing.

Help me Gods of Computer Science.
Interface changes and code cleanup.
Removed an extraneous file
Merged.
Got accusationDialog and suggestionDialog window behaviors

Still have to implement the actual buttons and logic (which is a lot
easier to do now I know what's going on)
if either window is up, human player cannot proceed. Both dialogs use
the same suggestionDialog class, but the creation will be different.
found at the bottom of ClueControlPanel.
Something is off about pickingtargets. 1 in 7 rolls it will crash. ill
investigate soon enough.
Die Roll displays properly

^ and added .png files. Now to fix computerTurn and were done for this
assignment!
Cleanup. Deleted extra file, removed a large block of old commented out code.
Merge branch 'Outrageous-Changes' of https://github.com/nerisaurus/ClueGame into Outrageous-Changes
Timer does time, but... doesn't stop =(

Going to fix that part right now.
Merge branch 'Outrageous-Changes' of https://github.com/nerisaurus/ClueGame into Outrageous-Changes
Human Starts first

Yup and used the proper booleans in ClueControlPanel concerning the
human player
Minor format changes.
addSuggestion(Player accuser, Solution suggestion, Card disprovingCard) function added to SuggestionLogPanel class - describes the suggestions and adds them to the scrolling text.
Computer players now will always move when they have moved (that is, they always update their location now).
Got a few TODO's cleared up.  The starting player is properly displayed on the first turn.  Suggestions are properly added to the log (although that could use some cleaning up).
Quick addition to the handleSuggestion - it now should also handle suggestions that have not been disproven.
Cleared up a few more TODO's.  Opening the accusations panel will now remove the board highlights (once we put a cancel option to the makeAccusations dialog, that should rehighlight the board).  AI handles a few things more gracefully.
Smartened AI.  Now it can make better accusations.