Merge pull request #63 from ronmurphy/Minecraft
Closes #63, Commits were too untidy to directly merge, please keep commits small
and without other people's commits, it causes conflicts and ruins history
Changes: Disabled initial nonperlin generated spawn area; added dirt layer;
added stone/ores layer; added roses inv icon
Players now initially spawn on top of terrain
TerrainGen: Optimizations, random ores are now based on seed
TerrainGen: Extended height to 64, 32 being "sealevel"
TerrainGen: Now generates single sectors, but queues regions
If you attempt to load sector (2,0,0) and it hasn't been generated yet, it
immediately generates (2,0,0), then puts the other 63 sectors into a generation
queue that is processed before other sectors are shown
Result: Smoother FPS when generating sectors