Added the game game controller not done yet, will commit later.
Added the ignore list, put the ignore into the path finding. Added win and loss condition, added a basic turn in the code, hit space to reset the turn. Added the option to have neutrals in the mission. Changed the GameController/GameControllerBehaviour.cs, to have the list for both of the sides, when either side is completely dead the win condition is triggered.

Have not added the separate turn for each side yet. Will implement later.
Merge pull request #29 from AlexReiss/master

The game controller is in, so is the win and loss conditions.