adding monogame installer
removing monogame installer
Change the game background to be black rather than gray and make invisible areas darker. Upgrade Creature.MoveTowards(Tile) implementation to be more efficient, although it's not as accurate as the previous version.
The player now leaves a scent trail behind them that zombies can follow
Improved zombie AI. A warning icon now appears above zombies heads when they spot the player. If the player ducks back in time the zombie will not be alerted. They might walk over to investigate though and pick up the scent trail.
Add danger icon above enraged zombies. Remove range restriction on gun, it was annoying. Now can shoot any tile that is visible.