Added some missing air checks to world gen features.
Updated FML:
MinecraftForge/FML@fc3e7647d2aff01146b1f5bd2ab6b57ef8e833e5 Support, and fix up, interface lists for Optional
Prevent session from being printed to the console, also make sure the username is not empty. Causes a lot of bugs further down the line.
Updated FML:
MinecraftForge/FML@58577775d277a4408bda510534eb36841b08ced4 Very minor style fixes
MinecraftForge/FML@96be82343c25b83dd842ada8d6e8b66eb4e4ee00 Merge pull request #280 from mc10/patch-1
MinecraftForge/FML@2714da10228020a6f2321f6c9a703f0d24fe1370 Primitive capability for tweakers to order. Add a "TweakOrder" integer property to your manifest, or accept the default of zero.
Allow configuration of the zombie additional summoning mechanic. The vanilla mechanic is a little borked at times.
And allow for tweaking baby chance as well.
And set the RIGHT variable *sigh*
Add in an event for zombie summoning. Allows for mods to control summoning behaviour, as well as custom summoned mob.
And remember to make the event class static *sigh*
Updated FML:
MinecraftForge/FML@f92962bbbbb90c19788a5dc2eafdc2eeefdd77ce Use null to empty, so missing values work. *sigh*
Updated FML:
MinecraftForge/FML@da4337efbfa07b35f5883107768f9ba2f1b24b9b Fix up handling the new method signature data for NetworkCheckHandlers
Add wildcard versions of OreDict replacements, Closes #827
Updated FML: MinecraftForge/FML@bf54d4d66799f2e58944095826d0722ed0120b1f Make each mod's EventBus log a child of it's main logger.
Fix null pointer exception in BiomeDictionary causing the ChunkManager's config to not load/save.
Updated FML:
MinecraftForge/FML@dac7f590eabb326c4467dbc829b4aae1e4be2779 Modify ordering of networkmod registration and mod instantiation. This fixes VersionCheckHandler logging an incorrect failure message due to NPE.
MinecraftForge/FML@f0dc530b2833a1c89673208fe296dba5520671c1 Fix up documentation of VersionCheckHandler - it only ever accepted a String and only works on the NetworkMod annotated class
MinecraftForge/FML@243a21a353e6b7717f64008776928c7132110ddf Wrapping coremods as tweakers. Part 1.
MinecraftForge/FML@58a299aabcfadb4139f126a2d46b5247bede4185 Attempt to inject coremods as tweakers, so both can share a dependency ordering
Format strings properly in MC's internal logger. Fixes resource pack case warnings.
Adds a Check to prevent Biome Replacement

Splits the BiomeGenBase constructor to create one which takes a flag
that indicates whether to insert the biome object into the biomeList
array.  The standard constructor calls the new one with the default of
true.  This allows biome wrapper-objects to exist.
Merge pull request #841 from XCompWiz/biomecheck

Adds a Check to prevent Biome Replacement
Add new recipe sorter that is called after all mods are initalized. This is disabled by default in 1.6 to not break current worlds as it may change machine's recipy outputs. Will enable by default in 1.7. Players may enable it in the forge config.
Updated FML:
MinecraftForge/FML@81fe1c9682234297443402a54e4b852ef49d0ba8 Add in an API marker for API type packages. This does several things: 1. Packages marked as API will generate a new "modid" (the provides) that can be depended on. 2. Packages marked as API will be searched systemwide, and anything declaring that package (even without the API marker) will get an implicit dependency on the API package. 3. The API package itself will get a soft dependency on the "owner" package.