disable all gametypes
disable gameobject
disable loaders
disable resources
add a content manager with a texture loader
add a soundBuffer loader to the content manager
disable drawable
disable level
reorganizes the data directory
add a staticSprite class
removes custom resources class
changes the DRAWABLE interface
staticsprite implements the drawable interface
add an animatedSprite to the resources
save before modifying LOADER
add ANIMATION(S)
fixes a bug when loading from the cache
add animatedSprite
correct a mistake
solves the frameTime bug with the editor