Implemented FPSGraph as a debug graph module.
Added chunk queue graphs.
Added memgraph.
Further improved debug graphs.
Fixed statistics & hints font.
Documented the GraphManager and DebugGraph source files.
Merge pull request #24 from raistlinthewiz/develop

Sync. feature-stats-graphs with develop.
Merge pull request #26 from raistlinthewiz/feature-stats-graphs

Improved the debug graphs.
Fixed monogame project.
Update README.md
Added sample build scripts.
Added asset manager.
Started working on to sync current monogame/develop3d (https://github.com/mono/MonoGame/commit/345cddf0c1004e38493118a6bd7590872a6ca488)
Updated monogame develop3d dependencies (#345cddf0c1 as of 24/12/2012).
The console will now show underlying framework's version.
Tiny fix.
MonoGame spin-off now also uses threaded chunk building.
Merge pull request #28 from raistlinthewiz/monogame-develop3d-sync

Synced with monogame's develop3d branch. (#345cddf0c1 as of 24/12/2012).
Merge pull request #29 from raistlinthewiz/develop

v0.1 release with basic monogame & xna support.
Started re-organizing some stuff.
Improved logging & configuration facilities.
Added vsync & fixedtimesteps options to config.ini.
Log targets are now also configured in config.ini now.
Added an engine.log file log-target.