hand pick can fit into the excavation kit, made the xenoarch tool closet properly retain icon states

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
cleaned up artifact/find debris spawning, stopped debris being dropped for every asteroid turf, dropped machinery heat gain by 3/4

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Adds HE-pipe-based cooling systems to the research outpost's spectrometry and anomaly labs. Spectrometry lab's atmospheric room removed.
Fixed with maptools
only hoverpods should make hissing noises when they move now

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2612 from RavingManiac/master

HE-pipe-based cooling for xenoarchaeology
changed bees to simple_animals (cleaning up a bunch of movement issues), made bees non-pullable, made apiary trays properly revert to the type of tray they were before the apiary was added

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze

Conflicts:
	code/modules/research/xenoarchaeology/misc.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
Merge pull request #2602 from caelaislinn/master

Tweaks and cleanups
Fix for mouse emotes, courtesy of nan0desu.
#2613