Added logic to unset sound.used if resume is false.
Fixed horizontal pipe issue, where Mario can't get into 1-2 pipe to underworld.
Merge pull request #100 from blamonet/js-sound-bug-fix

Added logic to unset sound.used if resume is false.
Merge pull request #103 from blamonet/horizontal-pipe-warp-fix

Fixed horizontal pipe issue, where Mario can't get into 1-2 pipe to underworld
Renamed EventHandlr to TimeHandlr

(so as to not be confused with triggered events)

Also added back code to stop non-resting and non-swimming Marios from
entering horizontal pipes (but not the glitchy .run check)
UI support for server-side loading
Add how to play instructions on codio.com
Merge pull request #104 from Dignifiedquire/play

Add how to play instructions on codio.com
Fix for entering horizontal pipes
Full How to Play section
(formatting fix for How to Play)
Revert "(formatting fix for How to Play)"

This reverts commit cb54d3ce78ce46f2423bdbcbe288d4f45524f9ac.
Update README.md
Final intoPipeHoriz fix, removed UI.js log
Update maps.js
added luigi to library
added toggle for luigi
added l as a trigger to start game with luigi
simpler luigi switch to avoid restarting the game state
Merge pull request #105 from aamistak/master

Play as Luigi (partial)