Removed Reference to pSaved within Creep.cpp

pSaved is not suppose to be a pointer, and this causes issues. 
With how it was, it would create a pointer equal to it's current point,
and just stay there. It needs to just be a POINT, so it can save the
x and y values of the section of the path it was on before it went
off to attack. Then we can return to it, and move along the path again.