Make dir scan work cross-platform. Update Qt project files.
Update Blackberry/Symbian packaging to v0.5
Some simple optimizations to texturecache
Use invalidatecachehint in dcachewritebackinvalidateall too. Count invalidations.
Fix game break for MotoGP and FF Crisis Core 
Fix save delete in FF Crisis Core  
Merge pull request #340 from raven02/master

Fix game break for MotoGP and FF Crisis Core (return -1)
small readme fix
Merge pull request #342 from xsacha/master

Qt Update
Fix the vsocp instruction. Fixes clipping bug in Fired Up.
Until we implement more of sceAtrac, it's better if it pretends to be successful always apparently...
Avoid setting texture filter over and over again.
Oops (forgot to remove a debug statement).
Add glViewport to cached gl state. Add a couple of missing VFPU ops.
Save on gl[Enable/Disable]VertexAttribArray calls.
Allow mipscalls to change the return value.

At least, seems like mpeg needs this.
Seems more platforms want <signal.h>
Move Action out of Common, don't use savedV0.

Compiler error was annoying me anyway.
Update Core/HLE/sceAtrac.cpp
Mpeg timestamps are in the wrong dword order.