Added New Tileset for testing
Changed Map to use byte arrays rather than ints (More Effecient)
Updated
Updated
Updated According to new Engine API
Updated Animation
Minor Changes
Changed Actor Width/Height to be relative to animation frame dimensions
rather than tile
Added support for loading Actor animations from anim XML files
Deleted old anim format file
Updated
Updated for new anim format support
New Ground Pallette (WIP)