Change Calling system for character model

///// Not much to see in this build, a lot of coding though, roughly 12
hours of coding

-Changed calling system so now it searches character models and
clothing for tags instead of names. Takes a little longer, but user
does not have to edit all models to have the save spelling for each
part of skeleton.
-System detaches and attaches clothing once while updating a characters
body part. Originally had it do it everytime, almost like an update
function.
-Changed logo to a transparent logo
-HUD camera is now the main camera in scene

BROKEN
* Distortion of body parts dont stay when swaping clothing

*****NO NEW BUILD IN THIS COMMIT*****
-This build only has a change in logos and broken material, not worth
it to make a build