Improved the enemy's foot animation
Enemies slide on platforms and ground just like the protagonist
Added a start position for the protagonist in levelLoader
and tested a slide level
Commit
Renderground always draws the dirt past the bootom of the screen
Added rock bitmaps and coded the levelLoader to hold them
Merge branch 'master' of
https://github.com/oskarwaglund/project-pineapple.git

Conflicts:
	Pineapple/bin/Pineapple.apk
	Pineapple/bin/classes.dex
	Pineapple/bin/resources.ap_
	Pineapple/src/com/example/pineapple/Enemy.java