PHYS-11 #time 1h #comment Get a much, much safe ShapeList class going
that will allow me to stop using the static MyShape list.
PHYS-11 #time 15m #comment Yeeaahhh. Get the billiards sim working with
the new ShapeList class. Right now, to get it to display, I'm copying
the vector returned from the Simulation method directly into
MyShape::shapes. Not ideal yet, but a big step in the right direction.
PHYS-11 #comment 1h #comment HUGE step forward: Now creating new,
updated Quadrants(Octrees) as the simulation steps forward in time.
Hitting a seg fault pretty soon, but progress all the same!
PHYS-11 #time 1h #comment Got the first frame of formation working with
arbitrary list. Now completely stumped by an unclosed idle function in
main....
PHYS-11 #time 45m #comment Figured out that simulation was crashing
during the calculation of the largest objects. That has been moved to an
used function for the time being. Getting a lot of of bizarre lines
drawn. Might be proportional to the amount of objects being tracked.
PHYS-11 #time 30m #comment Got another simulation working without
statics.
PHYS-11 #time 35m #comment More progress on removing static shape list
references in the simulations.
PHYS-11 #time 15m #comment Minor cleanup.
PHYS-5 #time 10m #comment Now using 720p resolution for the main window
Merge branch 'nightly' into PHYS-5
PHYS-5 #time 1h #comment Figured out that the rotation matrix was my
problem. Need to make sure it's properly initialized in every case.
-Got rid of almost all compiler warnings. Still a few minor string ones
that I'll need to test on my desktop before I'm comfortable changing
them.
-Cleaning up crap.
-Only one warning left in the entire project. Removed 2 outdated
simulations that still used the static MyShape list.
-Little tweaks. Nothing important.
-Setting the orientation matrix in Box now. Doesn't seem to be fixing
the draw/rotation problem though.
Merge branch 'PHYS-5' into nightly