Sped up camera and Escape will stop locking the mouse
Updated SICK tornado
load the TORNADO
Added OnFrameFinish event, called when the engine is done rendering the frame
Added additional timing information for timescale/forced frametimes
Added ForcedFramtime, to force the engine to render with a fixed frametime (for recording movies and stuff). This affects the timing for Time, Frametime, and ThinkTime
For timing information that isn't affected, use RealTime, RealFrametime, and RealThinkTime
Added MovieUtilities class, to handle taking screenshots/recording movies of varying formats.