input handled through game module using maps in input map.
committing to merge with the necessary files Gavin sent
Merge branch 'JoeMaster'
Merge remote-tracking branch 'origin/master'
Moved the game loop to the game engine and just call it in the main demo
updates to the map generator.
The genetic Algorithm works! The fitness function means nothing at the
moment though.
committing changes to mapGen
Committing ryan's changes. it ran sorta funky but worked.
Changes to the core engine and map Generator.
Changes integrating the generator and map module with the game
Added Game Object update code and que.