Sensor: Add RotationVectorSensor2

(ported from 4.1)

Some ICS apps (namely, Google Maps) expects a rotation vector to be
available. Newer devices, this is provided by either Android's
sensor fusion (requires Gyro) or by hardware sensor fusion (MPL).

Older devices will lack this virtual sensor and compass in Google
Maps will not work. To fix this, we can provide our own rotation
vector sensor by converting the values from the orientation sensor.
(They are basically the same information in different formats.)

Thanks to Unhelpful for the help with related math.

Change-Id: I39489b3a5ce7c7d890768614357f32cc491bd6d9
DisplayDevice: Backwards compatibility with old EGL

From 4.1 to 4.2, the display subsystem was reworked to
use SurfaceTextureClient/BufferQueue instead of
FramebufferNativeWindow for the framebuffer itself.

Unfortunately, some legacy EGL libraries make assumptions
that any framebuffer device will be FramebufferNativeWindow.

These EGL libraries will fail when used in 4.2 as if the
framebuffer is not FramebufferNativeWindow, they will
try to dequeue more than one buffer at a time, which
will cause a hang of the graphics subsystem.

This allows use of FramebufferNativeWindow to keep
legacy EGL implementations happy.  Confirmed EGL
implementations that need this include but are
not limited to:

Set BOARD_EGL_NEEDS_LEGACY_FB to use

Tegra2/3 ICS EGL
Mali400 ICS EGL (Allwinner A10)
Mali400 Jellybean (4.1) EGL (Samsung Exynos4)

Original implementation by OndraOrg of XDA:
http://forum.xda-developers.com/showpost.php?p=34469675&postcount=19

Change-Id: I74005cf6753b3c9bfb4c1e32fb641f5167787917
Merge changes I74005cf6,I39489b3a into jb42

* changes:
  DisplayDevice: Backwards compatibility with old EGL
  Sensor: Add RotationVectorSensor2