Added hydrants
If the water level is below 80%, the fire brigade start searching for a
place to refill.
If is between 80% and 60%, the fire brigade looks for a hydrant
New Map
Adding new test map with hydrant
GasStation and blocked situations
If the fire brigade finds itself blocked, it start random walking to
escape it.
Giving priority to gas stations
Adding gas station to the test scenario
Changed fire priorities
Gas Stations and buildings near gas stations have greater priorities
Changing some messaging bugs and adding Help Civilan message
Adding treatment when Police is blocked to go a random position in next Location from path
Adding building entrance check to all agents
Reorganizing AbstractLTIAgent code
Adding Building Entrance Clearing to the Radio Communication
Adding VERBOSE, Building Entrance Clearing and small fixes
Improving Police Forces in some details
Using the maximum number of channels to communicate
Merge pull request #9 from alandbarroso/develop

Changing communication, perceiving ask for help from civilians, other changes in Police Forces
Merge branch 'master' into alan
Finalizando merge Felipe