Not desired.
Let's stick with the correct direction, shall we?
Pixel. Awesome for debugging.
Coordinate frame. Great for debugging.
Experimental support for sub-entities.
No more half pixel worlds with blurry lines.
Rotation test case.
Better toString, and pretty() added for eye-friendly notation.
updated tolocal/toworld
removed super call.
Recursive transform matrices.
enhanced demo.
Moved rotation animation logic to test project. Renamed entities folder to prefab.
Find/replace typos
Sprite stub.
Whitespace cleaning.
Added a burger.