*Machine Malfunctions
  - Newscaster malfunction added
  - Vending machine malfunction refined
  - Machinery malfunction rates and chances overall redone
  - Autolathe malfunction added
*Bugfixes
  - SpiderMMI injection check
  - Antimatter engine now takes containment jars
  - Cleaned up some rogue Eguns and tasers
  - Fixed the Xenoborg welding tool
  - Fixed leftover reagents/deleted reagents in the Creamaster
*Changes
  - Creamaster has a new menu
  - The Kitchen now has a Blender as part of a transition to the kitchen update
  - Xenobio now has two megacells for the Xenobio update
  - Science has it's own chemlab
  - Secmed updated
  - New weapon added (MP5)
  - Small map fixes or changes