Revert "Neon optimized implementation of S16_opaque_D32_nofilter_DX"

This reverts commit a9a4c66d163e245628ddde71dca40e4c29a44f47.
Add shader for Clamp_S32_Opaque_D32_filter_DX.

Adds a NEON optimized shader for S32_Opaque_D32_filter_DX when
running with clamped tile mode.
Improves performance of browser and many other applications.

Change-Id: Ic3d83bfd70c8b0c6c956482db5f3a08667655d6e
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add shader for Clamp_SI8_opaque_D32_filter_DX.

Adds a NEON optimized shader for SI8_opaque_D32_filter_DX when
running with clamped tile mode.
Improves performance of browser.

Change-Id: I0e1fa03d4104210953b7ec81ce10eba5f77459cc
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add shader for Repeat_SI8_opaque_D32_filter_DX.

Adds a NEON optimized shader for SI8_opaque_D32_filter_DX when
running with repeat tile mode.
Improves performance of browser.

Change-Id: Ic5cc63b3df86eb7e8ea0bbb3b7bddfc73db20025
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add shader for Clamp_S32_Opaque_D32_nofilter_DX.

Adds an optimized shader for S32_Opaque_D32_nofilter_DX when
running with clamped tile mode.
Improves performance of system and various applications.

Change-Id: I8dd7be24870315b2b8273bf72d9c22eb0aeb97fb
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add optimized S16_opaque_D32_nofilter_DX blitter.

Adds an NEON optimized version of Skia sample blitter
S16_opaque_D32_nofilter_DX when running unscaled.
Used when scrolling UI lists.

Change-Id: I7a212f2e50aba3244aab237937395af02abe81a9
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Modify sample buffer size for larger displays.

Modifies the intermediate buffer size for sample pixel indexes, used in the
sample proc function calls. If the buffer is not large enough, the job is split
into several calls. This would impact the performance of SIMD optimizations.

Change-Id: I86848d1c44fe338258b40f6ee6a576289cebd496
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add optimization of Skia S32A_Opaque blitter

Adds optimization of Skia S32A_Opaque_BlitRow32 blitter using ARM NEON
instruction set. Special cases for when alpha is zero or opaque.
Improves performance platform wide.

Change-Id: I0ffeb23b128e61cfe581ad121f227631d2918686
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add optimization of Skia S32A_Blend blitter

Adds optimization of Skia S32A_Blend_BlitRow32 blitter using ARM NEON
instruction set. Special cases for when pixel alpha is zero.
Improves performance platform wide.

Change-Id: I6c8bf8a9525838682206ebd139855354d6b3a563
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
Add optimized S32A_D565_Opaque_Dither blitter.

Adds optimization of Skia S32A_D565_Opaque_Dither blitter using
ARM NEON instruction set.
Improves performance in browser.

Change-Id: Ie20fb3cf3ad9a60f01b79e3ed2ddba7651bcf013
Signed-off-by: Henrik Smiding <henrik.smiding@stericsson.com>
Signed-off-by: Patrik Ryd <patrik.ryd@stericsson.com>
exynos4: fimg2d acceleration

http://git.insignal.co.kr/insignal/origen_quad-jb_mr1.1/android/platform/external/skia/commit/?h=origen_quad-jb_mr1.1&id=7a2cdab99f7a27e2566afbf8c0a2d3ea64c8a375

Change-Id: If605106881540f2170249e6446770ec95b4667b3
skia: exynos4: add support for fimg2d3x

Change-Id: Ie0509e7d537fe2a73b23c30f5128d80ee48c1d7d
Fimg2d3x: fix icon scaling issue with acceleration enabled

 * replace undefined TRUE/FALSE with true/false in SkFimgApi3x.h
 * fix warning in SkFimgApi3x.cpp

Change-Id: Iabaf66df526892f006573c97450fd36f461d9bb2
Fimg2d: set fimg.isFilter in SkDraw::drawBitmap

Set fimg.isFilter from paint.isFilterBitmap() in drawBitmap like
it's done later in drawRect_withG2D.

Change-Id: I8c27933dba28ae8834f02cb1ba66ec58dd2c933c