*External*Context Impl: Remove unused 'lastContext' field, incl. their makeCurrent() and release() override.

Semantics of 'lastContext' are plain wrong, since release() override does claim the previous 'lastContext'
is current at the end - however, it wasn't technically made current.
MemoryObject: Use GlueGen's new HashUtil

GlueGen commit 1a4514accc8f61ab7ff5fe8c82d22a5ef356c865
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 4)

Note:

  - GLEventListenerState preservs the GLAutoDrawable state,
    i.e. GLContext, all GLEventListener and the GLAnimatorControl association.

  - GLEventListenerState may be utilized to move the state from a dying GLAutoDrawable,
    to be moved to a new created GLAutoDrawable at a later time.

  - GLEventListenerState will be made public soon.

+++

Exessive unit tests cover the new feature, tested manually on GNU/Linux/X11 and OSX(Java6/Java7).

+++

- GLAutoDrawable
  - Change 'setContext(..)' to allow the destruction of the unbound old context:
      'setContext(GLContext newCtx)' -> 'setContext(GLContext newCtx, boolean destroyPrevCtx)'

  - Implementations: Properly implement 'setRealized(..)' incl. obeying threading constraints if exists.
    Method is being utilized at least for GLEventListenerState.moveTo(..)
    to unrealize and realize the drawable resources.

+++

Fix propagation of GLContext/GLDrawable association change (Bottom -> Top):

  GLDrawableImpl.associateContext
      GLContextImpl.associateDrawable
          GLContextImpl.makeCurrent
          GLContextImpl.destroy
          GLContext.setGLDrawable
              ...
              GLDrawableHelper.switchContext
                  GLAutoDrawble.setContext

associateDrawable(..)/associateContext(..) unifies and hence:
    - GLContextImpl.contextRealized() (removed)
    - GLDrawableImpl.contextRealized() (removed)
    - GLDrawableImpl.associateContext(..) (merged)
    - MacOSXCGLContext.drawableChangedNotify(..) (removed)

+++

- EGLUpstreamSurfaceHook.evalUpstreamSurface() validates the surface's device for reusage,
  which is valid in case of GLEventListenerState.moveTo(..)

- MacOSXCGLContext.NSOpenGLImpl: pixelFormat replaces NSOpenGLLayerPfmt and has simplified lifecycle [create..destroy],
  while native NSOpenGLLayer code only holds the reference until released.
Bug 665: Allow re-association of GLContext/GLEventListener to a GLDrawable (Part 5)

- GLAutoDrawableBase:

  - Add 'setPreserveGLStateAtDestroy(..)' to preserve the GLEventListenerState at destroy() operation,
    and impl. details pullGLEventListenerState()/pushGLEventListenerState().
    pullGLEventListenerState() is called automatic at destroyImplInLock(),
    where pushGLEventListenerState() has to be called after drawable realization
    instead of context creation.

  - Note/TODO: Method will become public in GLAutoDrawable in general!

- NEWT/GLWindow:
  - Use GLEventListenerState preservation for reparenting case w/ destruction,
    i.e. keep GLContext/GLEventListener alive while reparenting in recreation mode.

    Scenario: NewtCanvasAWT Child <-> Top on OSX w/ CALayer
Minor Changes: EGLDisplayUtil: Add stack trace in DEBUG mode for opened DPYs; JAWTWindow: Add JAWT info in toString()
GLEventListenerState: Moved to public package 'com.jogamp.opengl.util'
Fix TestParenting01NEWT: Since recreational reparenting resets the fps-counter, wait for a few frames!