internal/Debug: Add GetNameGL method
Remvoe ScriptedEngine class
Add internal Utility code
Build: Rename OTHER_SOURCES to INTERNAL_SOURCES
Build: Add internal/Utility to sources
Build: Add INTERNAL_HEADERS
internal/Utility: PlatformInit/Deinit added
Fix compile issues with new internal/Utility
Build: Copy modules individually to SDK dir
Move internal headers into bakge/internal folder