Wrap sceKernelCreateFpl and fix refer status.

Just initial changes to make it test properly.
Fix error handling in sceKernelCreateFpl().
Handle the fpl alignment option as well.
Implement basic fpl waiting.
Implement cancel and delete for fpls.
Clean up sceKernelReferFplStatus().
Properly remove timed out fpl waits from status.
Allocate fpl blocks in a ring, like the PSP.
Wrap sceKernelAllocateFpl() and friends.
Wrap sceKernelFreeFpl() and use better errors.
Implement sceKernelCancelMutex().
Improve some reporting of options structs.
Re-enable cheats on android
Reschedule after resuming interrupts.
Use stenciltest for glblendFuncSeparate()

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