add new image source
add filp method
fix bug

when active view is awaiting do not change it's status
view.getModel().getX()
add enemyCoordinate judge for getRange

add getAttackRange method
modify getMoveNodeList and getAtkNodeList
update mainlayout

update enemyView and it's method
add enemyCoordinates for showMoveRange and showAtkRange
update for enemy