Added "signature" but it makes problems so it's not used currently added a temporary freqeunz
If you rightclick with a transfercrystal, it sets the signature to 20. All new generates rifts have 20 as signature
You can drain the energy von nearby rifts with the same signature if the signature of the rift and the one from the crystal matches
added slow regeneration of the energypool of the rifts
Changed the crystal data system

Still uses NBT data, but has a nifty helper class
No string saving anymore, but ids
Nifty rift rendering
Improved rift rendering
Merge remote-tracking branch 'origin/signature' into PaleoCrafter

Conflicts:
	common/de/mineformers/timetravel/entity/EntityRift.java
	common/de/mineformers/timetravel/item/ItemCrystal.java

	modified:   common/de/mineformers/timetravel/entity/EntityRift.java
	modified:   common/de/mineformers/timetravel/inventory/ContainerExtractor.java
	modified:   common/de/mineformers/timetravel/item/ItemCrystal.java
	new file:   common/de/mineformers/timetravel/signature/Signature.java
	modified:   common/de/mineformers/timetravel/tileentity/TileEnergyExtractor.java
	modified:   common/de/mineformers/timetravel/world/GeneratorRift.java
Improved the rifts alot

The energy is now actually synced between client and server all the
time.
The energy extractor has a better model now
Rifts are rendered even nicer now
Improved the particle system

Added a custom Vector3 class
Tried a custom particle renderer, didn't work though
Started splitting the mod

Now called "Kybology"
Lots of work to do, still
Switched to GMCP
Updated gradle stuff for jenkins
Updated dependencies

Is for latest forge 1.6.4 now
Merge pull request #1 from MineFormers/PaleoCrafter

Merging