nicer colour for IE users
Canvas experiments
Frame rate tweak
minor gameplay tweaks
cache buster
Ported over to canvas, which appears to be much more efficient. More
performance work still required all round.
no need for 01 on image path
-removed a lot of unneccessary rendering
-sorted out tank attributes
not so much css required with canvas
frame rate calulcations
animation frame rate polyfill
kill count put back in
use sockets on dev
set the kill count to make sure it is updated correctly
increase a minor version for the canvas work.
Merge branch 'canvas'

Conflicts:
	public/js/GameController.js
	public/js/client.js
	public/js/model/MediumTankModel.js
	public/js/model/SmallTankModel.js
	public/js/model/SpecialTankModel.js
	public/js/model/TankModel.js
	public/js/view/BattleView.js
JSHint fixes
Updated URL