added - and then removed - some orientation-related tests
Merge remote-tracking branch 'upstream/master'
Merge pull request #97 from Ventrella/master

added - and then removed - some tests related to orientation
stub setup for eve
rename AGENT_TYPE_INTERFACE to AGENT_TYPE_AVATAR, more stubbing for eve
complete an initial version of eve that sits at 0,0,0
fixed avatar hand position by making avatars simulate all the time,and also fixing logic of _isMine
move eve away from the origin
Merge pull request #98 from PhilipRosedale/master

Added stats to menu bar for both avatars and other servers
Merge pull request #99 from Ventrella/master

fixed remote avatar hand position
change eve's orientation and hand position
Merge pull request #100 from birarda/eve

intial revision of eve the NPC
improved test sphere collision algorithm
fix missed reference to AGENT_TYPE_INTERFACE
Merge remote-tracking branch 'upstream/master'
Merge pull request #101 from birarda/master

fix missed reference to AGENT_TYPE_INTERFACE
Added camera data to AvatarData class, and include it in interface
Made several ViewFrustum methods const since they don't modify the class
Derive VoxelAgentData from AvatarData to get access to camera details
- Changed base class for VoxelAgentData
- changed parseData() method to call base class implementation
- added avatars library to cmake scripts
First cut at View Frustum Culling between client and server