Systematically adding some custom id to template_list using default UI_UL_list class, this one is commoly used more than once in an area, yielding collision issues if they do not have a custom id...

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4300 96b784f8-4ae3-dd11-aff7-0030488c597c
Render time addon: Update for API change (draw handlers). Shortens / cuts off milliseconds for overlay in image editor. Don't reload addon while render is in progress, it will mess up the total render time!

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4304 96b784f8-4ae3-dd11-aff7-0030488c597c
Cursor control addon: Update for API change (draw handlers). Uses Panel.poll() to init overlays and doesn't remove draw handlers - wth? But no crash on quit like for other addons, see http://projects.blender.org/tracker/?func=detail&atid=498&aid=34312&group_id=9

Removing mesh_vertex_slide.py from contrib, unmaintained copy in branches/broken_stuff/

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4306 96b784f8-4ae3-dd11-aff7-0030488c597c
Material Library Add-on Improvements

Now my add-on supports all 2.66 nodes, OSL scripts within group nodes, and node widths.
The neccessary Python access for this last feature was added sometime after the Blender 2.65 release, and it will be used in the upcoming 2.66.



git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4307 96b784f8-4ae3-dd11-aff7-0030488c597c
SVN maintenance

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4310 96b784f8-4ae3-dd11-aff7-0030488c597c
Addons: Updated for API change (draw handlers) and minor code cleanups.

Fixed wrong order of multiplication (mat*vec) in Game Prop Visulizer.

Added overlay limit prop to VGroupsWeights addon to prevent Blender hangups, uses a mix of bm.select_history and bm.verts (since select_history doesn't support lasso, box and similar selection types).

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4312 96b784f8-4ae3-dd11-aff7-0030488c597c
Addons: Talked to ideasman42 an decided to use @staticmethod over @classmethod for draw handler managing functions, as it's more explicit (but no difference for python).

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4314 96b784f8-4ae3-dd11-aff7-0030488c597c
Added debugging code to help troubleshoot a bug that has cropped up.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4316 96b784f8-4ae3-dd11-aff7-0030488c597c
Added debugging code to help troubleshoot a bug that has cropped up.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4317 96b784f8-4ae3-dd11-aff7-0030488c597c
Added debugging code to help troubleshoot a bug that has cropped up.

git-svn-id: https://svn.blender.org/svnroot/bf-extensions/contrib/py/scripts/addons@4318 96b784f8-4ae3-dd11-aff7-0030488c597c
Merge remote-tracking branch 'remotes/trunk'

* remotes/trunk:
  Added debugging code to help troubleshoot a bug that has cropped up.
  Added debugging code to help troubleshoot a bug that has cropped up.
  Added debugging code to help troubleshoot a bug that has cropped up.
  Addons: Talked to ideasman42 an decided to use @staticmethod over @classmethod for draw handler managing functions, as it's more explicit (but no difference for python).
  Addons: Updated for API change (draw handlers) and minor code cleanups.
  SVN maintenance
  Material Library Add-on Improvements
  Cursor control addon: Update for API change (draw handlers). Uses Panel.poll() to init overlays and doesn't remove draw handlers - wth? But no crash on quit like for other addons, see http://projects.blender.org/tracker/?func=detail&atid=498&aid=34312&group_id=9
  Render time addon: Update for API change (draw handlers). Shortens / cuts off milliseconds for overlay in image editor. Don't reload addon while render is in progress, it will mess up the total render time!
  Systematically adding some custom id to template_list using default UI_UL_list class, this one is commoly used more than once in an area, yielding collision issues if they do not have a custom id...