moved our custom *.cmake files to a seperate folder
refs #18 #31 - implemented launching the GUI and the Backend (Game and Scanner) in seperate threads including a little interaction via signals/slots.
Go_GUI/models and Go_GUI/textures are now copied to the Go_GUI binary directory on project generation. Also fixed path of the white_stone texture.
Merge pull request #35 from augmented-go/#18_main_controller

closes #18 main controller