Return SCE_KERNEL_ERROR_ILLEGAL_PRIORITY when priority < 0
Use a separate latch for osk dialog.
Add ERROR_LOG for Illegal Priority
Add comment "priority = -1 is valid"
Delay as sas core for p3da
UI : Shift in-menu items
Update the host UI to avoid an UI scaling issue after resetting settings to default.
Render-to-texture : Remove no longer valid game list comments
Fix MT locking, was not really right.
Fix few crashes when vfb->fbo is null when using GE debugger
Fix one sceHeap func, add reporting.
Savestate the exit callback, reporting.

Seems like LoadExecForUser_362A956B() uses it, so we need to save it.
I have no confidence that function works correctly, so let's report it.
Add FXAA to menu item.
Cleanup sceKernelRegisterExitCallback() per tests.
Update PSPOskDialog.cpp
Only use a separate btnmake.
Update CtrlThreadList
Merge pull request #3976 from unknownbrackets/minor

Small reporting / exit callback changes
Merge pull request #3975 from shenweip/patch-9

Win32: Add FXAA to menu item.
Merge pull request #3971 from raven02/patch-18

Fix few crashes when vfb->fbo is null when using GE debugger