match making server steps
Fixed the code where the server needs to synchronize to all clients when a new client joins
Fixed a debug message
Merge branch 'PingPong' of github.com:gametechnology/psi-2013 into PingPong
Added an infoscreen for playerinfo when tab is pressed (still needs to be filled)
rebuild
matchmaking server working local
minor fixes
Added disconnection code. Server now gets a message saying "name" disconnected. Disconnected player is removed from stations.
Merge remote-tracking branch 'origin/PingPong' into PingPong
fixed the synching of the station chage
Merge branch 'PingPong' of https://github.com/gametechnology/psi-2013 into PingPong
update if host disconnect
Merge branch 'SVegtFeatureBranch' into Developer

Conflicts:
	lib/EngineDebug/engine.lib
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer
Switched teamId for correct gameplay and ships;
Merge branch 'Developer' of github.com:gametechnology/psi-2013 into Developer
Removed extra parameter;
added some code to the share station algo
merging with developer. Only changed a single LOC.