Added libfont module. Set Renderer to OpenGL, Aspect Ratio to 16:9 and Pad Handler to Windows by default. Partially implemented cellGcmSetDebugOutputLevel and cellGcmSetSecondVFrequency functions. Added 'host_root' path to VFS Manager.
Merge pull request #26 from O1L/master

Added cellFont module (dummy in this moment) & minor changes in default settings
Merge pull request #25 from FGRE/master

Fix linking
Implemented syscall 114.

Implemented manual unfself routine for debug (homebrew) packages.
Missing changes from last commit.
Merge pull request #27 from Hykem/master

Syscall 114 and UNFSELF
Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler.
- Fixed NV308A_COLOR cmd.
- Fixed break points for RAW SPU Thread.
- Added cellMsgDialogOpen2 to cellSysutil module.
Improved Debug SELF loader
Introduce a Qt UI for RPCS3
First stage of WX dependency removal.
cellGcmSetUserHandler (empty), SPU.SF syntax

Test commit
Merge pull request #30 from xsacha/master

Removal of WX dependency and introduction of Qt UI alternative
Fixed conflicts.
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
New functions & Minor changes

* cellGameBootCheck, cellSysutilGetSystemParamString partially
implemented.
* Improved debug SELF loader (I applied DH's changes over another part
of code that Hykem wrote).
* Added checkbox in the Config>Settings menu to ignore Read/Write errors
(disabled by default).
* Minor issues.
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
SPU ELF loading

I'm not sure that it's correct way to get entry point
SPU fixes

Partially tested and fixed
Merge branch 'master' of https://github.com/Nekotekina/rpcs3
Merge fix