Display texture memory usage in profiler's renderer stats

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14116 3db68df2-c116-0410-a063-a993310a9797
Fixes --without-lobby for MSVC and clang, refs #2249.
Cleans up some whitespace.
Removes obsolete PCH files.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14117 3db68df2-c116-0410-a063-a993310a9797
Fix problems with EndGameManager in Atlas by waiting for the first turn

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14118 3db68df2-c116-0410-a063-a993310a9797
Basic Nubian archer textures.

Map preview for Corsica and Sardinia.

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14119 3db68df2-c116-0410-a063-a993310a9797
Increasing the generation speed of the maps: Continent

git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14120 3db68df2-c116-0410-a063-a993310a9797
Fix error at startup on 64-bit builds.

OglTex had a size_t added, which pushed it over HDATA_USER_SIZE.
Use u32 instead to minimise the difference between platforms.


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14121 3db68df2-c116-0410-a063-a993310a9797
...and increase HDATA_USER_SIZE so OglTex actually fits


git-svn-id: http://svn.wildfiregames.com/public/ps/trunk@14122 3db68df2-c116-0410-a063-a993310a9797
Merge 'remotes/trunk'