Properly display FPS again and moving tiles now have collision detection for their passengers, meaning their passengers will be pushed away instead of moving inside objects when colliding with them. Also added some functions for future.
Implement tiles that make you bounce away for once and then turn off and implement a polymorphismed class called 'Tile' used by BounceTile and MovingTile. Also corrected order of which everything was drawn to the screen and coins are now also drawn when the game is paused.