keeping track of filled grids
adding content
adding cursor texture
One man moving
a lot of shit got done

added weapon switching, condensed energy bars to one bigger one, and
added introState
merging lance's code
Let's navigate us some space
Merge pull request #26 from DJWooday/master

Let's navigate us some space
Shields are up!
Mans move to other room but pathfinding is ignoring walkability
Pathing now properly sets walkability
Single man moving works
Merge pull request #27 from Lancelot825/master

Shields are up, Captain!
Merge pull request #28 from sercril/master

Room Filling Algorithm Done
adding starnode
Greyed out Textures
Have to do the unicorns before you just don't stop
adding ai states
Merge pull request #29 from DJWooday/master

Greyed out Textures
More greyed out stuff