Added a new ground station called "new_ground"!
It's a six bay station made from open source models and textures, plus some that I've made myself.
Also disabled the placeholder 4 bay station.
Oops, deleted one of my source textures, not used in final.
Updated to reduce number of meshes, unified some textures.
The illumination for the lights is now part of the liftcolumn_illum texture, so that I can add more colour and glowy bits in future.
Removed one of the meshes.
After struggling with this I give up for now on getting the low-res LOD to work.
It totally fucks the tags it seems, that means I can't retrieve the docking bays or stages and then the wheels fall off.
Included is the low-LOD and the docking stages have been split out again.
Merge branch 'master' of https://github.com/pioneerspacesim/pioneer into new_ground
Enabled the low LOD mesh, fixed up the issues I was having with it.
First of all, cleanup this folder.
The numDockingBays value isn't used anymore so remove it.
Likewise for the 00-libs.
ShipAICmd - actually check the return value, for all the good it does.
WorldView - don't present the docking/clearance options if we're already doing them with this spacestation.
Add accessors with range checking to SpaceStationType to try and catch bad accesses in future.
InitStation is called on at end of ::Load when "m_shipDocking" will have been populated with it's data. Prevent it from adding more docking information.
Bump the save game version number.
Add a more specific message and exception handler for save games failing to load when we get given the wrong version.
Add a string for it to the English language txt.
Fix suggested by pgimeno here (https://github.com/pioneerspacesim/pioneer/issues/2239)
Use jpab's suggested test.
Merge pull request #2227 from fluffyfreak/new_ground

New ground station model
Update Changelog.txt
Merge branch 'master' of git://github.com/pioneerspacesim/pioneer into Fix2239

Conflicts:
	src/SpaceStation.cpp
Update Changelog.txt
VS2010: make prerel/debug builds open console
- fix texture name casing in new ground station and convert textures
32bit->24bit
- remove unused ground_station_4
Merge branch 'master' into Fix2239

Conflicts:
	data/stations/ground_4.lua
remove non-Load-path specific code from SpaceStation::InitStation